Remove Editing Remove Lightmap Remove Simulation
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Game window embedding was implemented to support our recent interactive in-game editing feature. Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all.

Beta 106
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

supports advanced global illumination techniques such as lightmapping (including SH lightmapping), Voxel GI (which is fully real-time) and SDFGI (which is a single click, open world GI solution). Cars/people in city simulators, where thousands appear all across the city. Sandbox style simulations. Additionally, Godot 4.0

AAA 145
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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

Fixed error on macOS simulator when selecting “Open simulator with debugger” and “Simulator wait for debugger connection” in Cocos Creator → Preferences → Preview at the same time. Fixed crash issue when baking high-precision Lightmap for the terrain. Fixed various issues when editing multiple selected nodes.

Terrain 52