Thu.Nov 14, 2024

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Epic Games is officially cool with the Internet Archive preserving early Unreal games

Game Developer

The Unreal series may have been shelved years ago, but Epic is letting its first two installments live on through the Internet Archive.

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Valve accused of "allowing the proliferation of hate" on Steam

GamesIndustry.biz

The Anti-Defamation League has accused Valve of "allowing the proliferation of hate" on its digital platform and storefront, Steam.

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Trending Sources

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Why hasn't The Game Awards announced a Future Class for 2024?

Game Developer

Class dismissed?

Games 333
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Thunderful announces second restructuring program resulting in more layoffs

GamesIndustry.biz

Thunderful has announced another restructuring program, which will result in redundancies for up to 100 employees in and outside of Sweden.

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Remedy creative director Sam Lake to receive NY Game Awards' Andrew Yoon Award

Game Developer

The creative director/game director/actor is being recognized for 'paving the way for narrative-focused game design and visually striking universes.

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Making games for India: "There's no replacement for being on the ground"

GamesIndustry.biz

The best way to improve your chances of success in India is to operate in India.

Games 130
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Thunderful is restructuring its publishing division and cutting even more jobs

Game Developer

'The shift will entail a greater focus on third-party game publishing and a reduction in investments in internally developed projects.

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Postmortem: How Empires of the Undergrowth came together in over 7 years of Early Access

Game Developer

Here's the path this ant sim took from mobile pitch to full-blown RTS on PC.

Mobile 279
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Forgotten But Unbroken - Release date

Indie DB

Tactical turned based game inspired by Xcom and Silent storm release date is here.

Games 90
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Embracer divests mobile studio Easybrain in $1.2 billion deal

Game Developer

Miniclip will become Easybrain's new owner when the deal concludes in early 2025.

Mobile 256
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Project Utgardr - New Visual Changes

Indie DB

We are making some new visual changes to the project as we prepare for the next release. Get ready for the new stuff.

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Ruckus Games raises $19m in funding round led by Krafton

GamesIndustry.biz

Texas-based studio Ruckus Games has raised $19 million in a series A funding round led by Krafton.

Games 85
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The Award Winning Assets Bundle for Unity

Game From Scratch

GameFromScratch.com The Award Winning Assets Bundle for Unity There is a new Humble Bundle of interest to game developers, specifically Unity developers, the Award Winning Assets Bundle – The Crown Collection. This bundle is a collection of up to 27 Unity Assets from Infinity PBR and Nature Manufacture that are redeemed on the Unity Asset Store.

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Embracer PC and console sales plummet during Q2

GamesIndustry.biz

Embracer Group has published its financial results for Q2, reporting declines across the board, particularly in its console and PC games segment.

Console 76
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Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. I found an increase in memory when changing scenes, but I can’t find a solution. ‘sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project. Custom shader alpha issue NewProject.zip (90.

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SayGames to invest $30m in hybrid casual studios over next three years

GamesIndustry.biz

Cross-platform games publisher SayGames has announced it will invest up to $30 million in studios globally over the next three years.

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Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. I found an increase in memory when changing scenes, but I can’t find a solution. ‘sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project. Custom shader alpha issue NewProject.zip (90.

Alpha 52
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Embracer divests Easybrain to Miniclip in $1.2bn deal

GamesIndustry.biz

Embracer has entered a SEK 12.9 billion ($1.2 billion) agreement to divest mobile developer Easybrain to digital entertainment firm Miniclip.

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Cocos Creator 3.8.4 Help

Cocos

Memory leak. We have confirmed that it’s a bug in custom render pipeline. We will try to fix it in v3.8.5 which will be released before the end of December. Alpha issue. The change seems ok. I will create two issues for this thread.

Alpha 52
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I’m on BlueSky now

Ask a Game Dev

Come say hi. [ Join us on Discord ] and/or [ Support us on Patreon ] Got a burning question you want answered?

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Cocos Creator 3.8.4 Help

Cocos

github.com/cocos/cocos-engine [bug] Memory leak in custom render pipeline. opened 01:48AM - 15 Nov 24 UTC dumganhar Bug Reported at [link] github.com/cocos/cocos-engine [bug] Alpha < 0.5 causes rendering issue on Metal backend.

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Mocking React Components in Jest: A Complete Guide

Artoon

Introduction How can you ensure your React app works in every scenario? […] The post Mocking React Components in Jest: A Complete Guide appeared first on Artoon Solutions.

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Display text character by character

Cocos

I discovered another strange thing. When I run the example in the browser on the computer (in the editor I press Play ), the text is displayed character by character, but with the same problems that I wrote about earlier. But when I build for Web-mobile and run the example on the phone, then my text is displayed not by characters, but by words. This is very strange!

Mobile 52
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Summer 2025 Game Development Student Internship Roundup, Part 2

Ask a Game Dev

Internship recruiting season has begun for some large game publishers and developers. This means that a number of internship opportunities for summer 2025 have been posted and will be collecting applicants. Internships are a great way to earn some experience in a professional environment and to get mentorship from those of us in the trenches. If you’re a student and you have an interest in game development as a career, you should absolutely look into these.

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Auto Atlas V3.8.2

Cocos

I have different scene and they have corresponding bundles(folder) for assets which is used to design the scene. To optimize the performance I moved the assets out of resource folder and used bundle to load them when the scene is getting loaded. To optimize loading time I am using Auto Atlas. This is being created one in each folder for a particular scene.

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GIMP 3 Release Candidate is Here

Game From Scratch

GameFromScratch.com GIMP 3 Release Candidate is Here GIMP, the GNU Image Manipulation Program first released Gimp v2 back in 2024. Now, 20 years later GIMP 3 is almost here with the official release candidate of GIMP 3 going live last week. GIMP is a free and open-source raster graphics application similar to Photoshop, released under the GPL […] The post GIMP 3 Release Candidate is Here appeared first on GameFromScratch.com.

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[iOS Performance issue]"Framemove " Taking too much execution time

Cocos

A_S: Also curious to know how much of a performance difference can be expected with JIT enabled versus without it. Since iOS could not enable JIT for testing, so we could not measure how much of a performance difference on iOS. But you could compare them on Android by adding --jitless boot flag in cocos/bindings/jswrapper/v8/ScriptEngine.cpp for Android.

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