Open Galaxy 3.0 is released
Indie DB
AUGUST 4, 2024
Open Galaxy 3.0 has been released with lots of new features including new cockpits, AI tagging, and lots more.
Indie DB
AUGUST 4, 2024
Open Galaxy 3.0 has been released with lots of new features including new cockpits, AI tagging, and lots more.
Cocos
AUGUST 4, 2024
In this page, there is an explanation of update, but its argument, deltaTime, is not explained.
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Cocos
AUGUST 4, 2024
Good day to all. I started to master the engine, version 3.8.3 and faced a simple problem. I don’t understand how to change/modify the theme in the engine. My eyes hurt a lot from the default dark theme, I’m used to using only light and white themes in the software. Tell me, help me, how to change the theme to light?
Cocos
AUGUST 4, 2024
I want to load a large number of prefabs but I’m having a problem when loading will lag. Can someone help me?
Cocos
AUGUST 4, 2024
i trying converting my code from cocos to axmol but have alot off errors auto closeButton = MenuItemImage::create("button_image.png", "button_image.png", AX_CALLBACK_1(MainMenu::menuCloseCallback, this)); closeButton->setPosition(Vec2(visibleSize.width / 2, visibleSize.height / 2 - 100)); i have this errors Gravidade Código Descrição Projeto Arquivo Linha Estado de Supressão Detalhes Erro (ativo) E0304 nenhum instância de função sobrecarregada "ax::MenuItemImage::create" corresponde à lista
Cocos
AUGUST 4, 2024
i trying converting my code from cocos to axmol but have alot off errors Gravidade Código Descrição Projeto Arquivo Linha Estado de Supressão Detalhes Erro C2665 'ax::MenuItemImage::create': nenhuma função sobrecarregada pode converter todos os tipos de argumento FirstGameVersion C:UserspaqasourcereposFirstGameVersionSourceMainMenuScene.
Cocos
AUGUST 4, 2024
when i use the position of color selector stop working auto colorSelector = ColorSelector::create(); colorSelector->setPosition(Vec2(visibleSize.width * 0.1, visibleSize.height * 0.2)); // Defina a posição desejada //colorSelector->setPosition(Vec2(layout->getPositionX() + layout->getContentSize().width / 2, layout->getPositionY() + layout->getContentSize().height / 2)); // Ajuste a posição desejada colorSelector->setLocalZOrder(1); // Defina a ordem de desenho para garantir
Cocos
AUGUST 4, 2024
when i use the position of color selector stop working auto colorSelector = ColorSelector::create(); colorSelector->setPosition(Vec2(visibleSize.width * 0.1, visibleSize.height * 0.2)); // Defina a posição desejada //colorSelector->setPosition(Vec2(layout->getPositionX() + layout->getContentSize().width / 2, layout->getPositionY() + layout->getContentSize().
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