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GameFromScratch.com Godot 4.5 Dev3 Released Today we have the third dev release of the Godot 4.5 cycle, following hot on the heels ofGodot 4.5 dev1 released in March and Godot 4.5 dev2 released earlier in April. These releases add new features and improvements to the Godot engine leading up to the Godot 4.5 release. These The post Godot 4.5 Dev3 Released appeared first on GameFromScratch.com.
Hi! Im in stuck with the tutorial part about shadows. I try to follow all the steps but here is the problem: It seems like some properties have different naming this days. I cant get the result they show: there is a shadow that casts behind the main character (Capsule). I cant see the same result. I can imagine the tutorial maybe old. But, unfortunately, I dont have enough experience to fix such things on my own.
Hi all, When launching my cocos2d-x(3.17.1) app on iOS 18, Im seeing this warning in the console: CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version. I understand that UIKit moved to a UIScene-based lifecycle in iOS 13, but Im not sure how cocos2d-x handles this. Do we need to update something in AppDelegate or elsewhere to prevent issues in the future?
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