Wed.May 01, 2024

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Game workers in Quebec are making a huge unionization push

Game Developer

Game Workers Unite Montreal has joined forces with Canadian trade union CSN to help workers establish unions at major studios in the region.

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Tales of Kenzera: Zau artfully portrays Abubakar Salim’s journey of grief

PreMortem.Games

Abubakar Salim is an accomplished British actor of Kenyan descent and the founder of UK-based Surgent Studios. His journey into the limelight began with iconic roles such as voicing Bayek in Assassin’s Creed and portraying Father in HBO Max’s Raised by Wolves. But, behind the spotlight lies a profound story of personal loss and resilience. 2013 was the year Abubakar started navigating the depths of grief following the passing of his beloved father, Ali Salim, to cancer.

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Trending Sources

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LinkedIn launches three games to play while job hunting

Game Developer

Like the New York Times, LinkedIn wants to turn its userbase into players and keep them coming back to play on a daily basis.

Games 272
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Unity 6 Preview is now available

Unity Blog

Unity 6 Preview (formerly known as 2023.3 Tech Stream) is the last release of our development cycle for Unity 6 and is available for download now.

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Take-Two confirms Kerbal Space Program 2 is safe despite Seattle layoffs

Game Developer

The status of developer Intercept Games is less clear.

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Take-Two reportedly closing its Seattle office

GamesIndustry.biz

Take-Two appears to be preparing to close its Seattle office this summer, likely as part of the recently announced layoffs across the company. GamesIndustry.biz has seen a Worker Adjustment and Retaining Notification (WARN) filed in Washington State, that indicates the Seattle branch will shut down and 70 workers will be affected. The closure and layoffs are expected to begin on June 28, 2024.

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Firesprite lays off Horizon director Alex Barnes

Game Developer

Barnes worked at Firespite for seven years, and called his time on Horizon: Call of the Mountain 'the honor of a lifetime.

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More Trending

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Roblox devs say socialization is what makes the creator-led sandbox tick

Game Developer

Voldex CEO Alex Singer and CPO Andrew Rose say socialization-friendly design is key to making a successful Roblox game.

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Indie Postmortem 1: Geneforge 2 - Infestation. Funding and Building.

The Bottom Feeder

About a month ago, we released our newest indie RPG, Geneforge 2 - Infestation. Fan reaction has been really positive. Reviews are great. It's making decent money. We get to stay in business. That's the quick summary. The video game business is in a weird, scary, contracting, almost recessionary place right now. Nobody is sure what is going on. So this is a quick game release post-mortem.

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Skybound adds Wondery and Omaze alums to executive team

Game Developer

The new pair of executives, per Skybound CEO David Alpert, are "pivotal" to the company's future, currently unrevealed plans.

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Fortnite, Call of Duty, Grand Theft Auto dominate March playtime in the US

GamesIndustry.biz

Fortnite, Grand Theft Auto 5 and a trio of Call of Duty titles were consistently the most played games across consoles in the US last month. Circana has started included engagement rankings alongside its monthly report on US spending , and reports that Fortnite was the biggest game base on monthly active users on PlayStation 5 and Xbox Series consoles.

Console 109
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Clockmaker dev Belka Games cuts 20 percent of staff

Game Developer

The 33 employees were let go across various teams, and as part of Belka's larger business adjustment.

Dev 249
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PlayStation's Shuhei Yoshida and Greg Rice to keynote Develop:Brighton 2024

GamesIndustry.biz

Sony Interactive Entertainment's Shuhei Yoshida and Greg Rice have been announced as the second keynote speakers for this year's Develop:Brighton conference. Yoshida, who is head of PlayStation Indies, and Rice, who is lead curator for Day of the Devs, will hold a talk titled 'Supporting Indies and Creativity in Game Development', where they will discuss the challenges indie studios may face and the support PlayStation can provide, as well as their shared experience of working with indie devs.

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Resolution appoints Johan Gästrin as CTO to expand into spatial computing

Game Developer

Gästrin is hoping to 'usher in the next phase in the industry.

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Korea plans to grow console industry in the next five years

GamesIndustry.biz

Korea's Ministry of Culture, Sports, and Tourism has said it intends to grow the country's console market by 2028 in order to revitalise its games industry. As reported by Yonhap News Agency , the government unveiled its five-year plan on Wednesday, aiming to reduce its reliance on mobile and online platforms and boost console sales. Consoles currently make up 28% of the global games industry, but Korea's share of this market is only 1.5%, according to the ministry.

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[From the Industry] Skybound Entertainment Continues Executive Hiring Streak

Game Development News

Skybound Entertainment Continues Executive Hiring Streak with Chief Financial Officer, Head of Consumer Strategy Positions Added Gregg Sulak (Wondery) joins as CFO and Will Kassoy (Omaze) to lead Consumer Strategy Los Angeles, CA; May 1, 2024 – Skybound Entertainment, the creator-led, multi-platform entertainment powerhouse behind mega-hit franchises like The Walking Dead, Invincible on Prime Video, …

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IGDA: "We need leadership to step up and speak out against hate"

GamesIndustry.biz

Earlier this month, the International Game Developers Association published a call to action urging leaders across the games industry to consider the consequences of layoffs, and prompting them to embrace sustainability. Among the IGDA's 'must-do's for studios, the organisation called on them to "support diversity initiatives and internal roles to help retain the increased diverse talent the games industry has developed over the last decade.

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[From the industry] Sony Interactive Entertainment’s Shuhei Yoshida and Greg Rice to Keynote Develop:Brighton 2024 as full programme announced

Game Development News

Develop:Brighton organisers Tandem Events have announced the conference’s latest keynote session will see Shuhei Yoshida from Sony Interactive Entertainment (SIE) and Greg Rice share insights from their extensive work with indie video game developers around the world.

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Game Workers Unite Montreal and CSN join together to improve labor practices

GamesIndustry.biz

Game Workers Unite Montreal has teamed up with Confédération des Syndicats Nationaux (CSN) for better labor conditions. As reported by Polygon , the video game professionals cohort aims to become a province-wide union for Quebec-based employees. The publication noted that Game Workers Unite Montreal has operated as a worker's organization for years, but it was not a union.

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The Grand Strategy Of Kaiserpunk

Indie DB

Let's go over the second biggest part of Kaiserpunk: the grand strategy segment. How it's done, what can you do, what you should expect.

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LinkedIn launches games on its platform

GamesIndustry.biz

Business social media site LinkedIn has officially rolled out game offerings. As reported by The Verge , users whom visit the site on desktop or mobile can access the newly launched titles. LinkedIn's offerings include the word association title Pinpoint, the Sudoku-like Queens, and the trivia game Crossclimb. All the games are free to play.

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Unity 6 Preview Released

Game From Scratch

GameFromScratch.com Unity 6 Preview Released Unity have just released Unity 6 Preview. This is the final, feature complete version of Unity before the complete Unity 6 launch. This makes it an important release due to the fact this is the final release of the Unity game engine without the controversial new Unity run-time fee attached. […] The post Unity 6 Preview Released appeared first on GameFromScratch.com.

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Monopoly Go helps push March sales up 4% | US Monthly Charts

GamesIndustry.biz

Circana today released its sales report for US spending on games in March, showing growth for the fourth consecutive month. Overall spending was up 4% to $4.89 billion, while spending on content (physical and digital games, add-on content, and subscriptions across all platforms) was up 9% to $4.25 billion. With spending on accessories up 9%, hardware was the only category that saw spending decline.

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Transforming Application Performance Monitoring Using AI/ML

Rocket Brush Studio

AI and ML revolutionize Application Performance Management (APM) through real-time data correlation, automated anomaly detection, and root cause analysis. However, they enable proactive issue resolution and superior user experiences without specifying tools.

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DDM: Gaming investments reached $2.2bn during Q1

GamesIndustry.biz

Digital Development Management (DDM) says gaming investments hit $2.2 billion in Q1. The newest report reveals that this figure was reached across 178 transactions. By comparison, last year, the quarter saw gaming investments total $755 million.

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ALL IN: Crime Strategy

Indie DB

Become the no.1 kingpin in this turn-based strategy and management game. Demo is out.

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Belka Games reduces staffers by 20%

GamesIndustry.biz

Mobile game maker Belka Games has laid off 33 staffers. As reported by PocketGamer.biz , the job cuts represent a reduction of 20% of its employees. Established in 2010, the studio has launched titles such as Clockmaker, Solitaire Cruise, and Bermuda Adventures.

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PR Panel 2024: Alex Verrey, Overload PR

Game Development News

"I think that Indie gaming has truly come of age.

Indy 105
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Dev snapshot: Godot 4.3 dev 6

Mircosoft Game Dev

The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work!

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How to update project on new version

Cocos

error in console – Script “f0451/75MlCF6caVZUFGh8f” attached to “MagicLandHomeScreenNormalBtn” is missing or invalid. Detailed information: Node path: “MagicLandHomeScreenNormalBtn” Script UUID: “f0451ffb-e4c9-4217-a71a-5595051a1f1f” Class ID: “f0451/75MlCF6caVZUFGh8f” Error: [PreviewInEditor] Script “f0451/75MlCF6caVZUFGh8f” attached to “MagicLandHomeScreenNormalBtn” is missing or invalid.

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D20 RPG – Backgrounds

The Liquid Fire

“Blacksmithing might be an ancient profession, but you are its cutting edge…” – Alloysmith, Pathfinder Overview In the previous lesson we started a deeper dive into character generation by partially implementing Ancestries. In this lesson, we will take the next step with character Backgrounds. If you are not already familiar with this game mechanic, you may read about it here.

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How to get ModifierState with Eventkeyboard in cocos creator 3.5.2?

Cocos

Hello, I am focusing one problem with EventKeyboard in cocos creator 3.5.2. I can get keycode for Input.EventType(KEY_DOWN, KEY_PRESSING, KEY_UP). I need to check if capslock is on or off. How can I do it in cocos creator 3.5.2? It seems that it is possible to register SystemEvent to cocos Event by using input object. But, I am not sure how it works.

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[From the industry] Infantry Online revived on Steam after 25 years

Game Development News

In a move that has delighted fans and gamers alike, the classic multiplayer combat game Infantry Online originally launched in 1999 by Sony Online Entertainment, has made a triumphant return to the gaming scene under the new moniker Free Infantry After a long hiatus and much anticipation, the game debuted on Steam last week, offering both old fans …

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2D gaming performance

Cocos

FPS has become better. The problem was that I did not clear one of the arrays. /uploads/default/original/3X/8/d/8dcbf3b8c3f3484fb4183c2511dc1ee4750b1bec.mov [ 0[{x,y},{x,y},{x,y}], 1[.].

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Michael Blaker’s Video Game Tuesday: Why E3 Probably Doesn’t Need Replacing

Game Industry News

Hey all, I’m back with the answer to a question I was asked by someone for this week’s Video Game Tuesday. It’s all about why E3 doesn’t need replacing. Replacing E3?: In case you are unaware, the Electronic Entertainment Expo, commonly called E3, was shut down for good at the end of last year. The show was a major event for the game industry since 1995 and continued to be for over 20 years.

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2D gaming performance

Cocos

I encountered a performance problem. My goal is to generate: ground, NPCs, background. I started with ground generation. As soon as the script detects that a black screen will appear soon, the script generates ground. For now, I settled on the ground generation approach (piece of ground->bridge->piece of ground) At first I wanted to attach the code, but I think it would be better to try to explain the meaning of the generation. generation option: 1 create an array [ 0[{x,y},{x,y},{x,y}],

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Nodejs vs NET: A Comprehensive Comparison for Web Development

Artoon

Nodejs vs NET. It’s always a topic of discussion, which one to […] The post Nodejs vs NET: A Comprehensive Comparison for Web Development appeared first on Artoon Solutions.