Report: Blizzard is laying off almost 140 workers in Ireland
Game Developer
FEBRUARY 19, 2024
It's claimed the company has refused to negotiate with union representatives since announcing the cuts.
Game Developer
FEBRUARY 19, 2024
It's claimed the company has refused to negotiate with union representatives since announcing the cuts.
GamesIndustry.biz
FEBRUARY 19, 2024
It's been a perfect storm. The global economic situation is tough, interest rates have risen, people's disposable income has taken a hit, and there has been economic damage caused by the COVID-19 pandemic. Meanwhile, the dream of globalisation has been ended with destabilisation in Eastern Europe and the Middle East. And then in games, sales are falling, the number of launches has risen, the big live service titles are sucking up hours out of the market, there was too much venture money spent on
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Game Developer
FEBRUARY 19, 2024
Rumblings had suggested the next-generation device would debut in 2024, but those plans might have changed.
GamesIndustry.biz
FEBRUARY 19, 2024
Activision Blizzard is reportedly planning redundancies at its Irish office located in Blackpool, Cork. As reported by the Irish Examiner , Irish deputy prime minister Michéal Martin said 136 people would be affected by the reported cuts. The Cork office employs an estimated 200 people and was originally established in 2007. Activision has not responded to the reports.
Game Developer
FEBRUARY 19, 2024
The prestigious Game of the Year prize was handed to Larian's acclaimed RPG.
GamesIndustry.biz
FEBRUARY 19, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox This interview is part of GamesIndustry.biz's Black Voices Progress Report, offering insight into the different experiences Black professionals have in the games sector. You can read more about the project and check out the other entries on this page. "I would love to feel like I'm a part of the gaming industry, but it's starting to feel as if you have to be on a list somewhere, as if it's a matter of where you live and
That One Game Dev
FEBRUARY 19, 2024
In this article I will give you an insight on how to include compiled GLSL shaders into your project build step using CMake. The post How to compile shaders with CMake appeared first on That One Game Dev.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
PreMortem.Games
FEBRUARY 19, 2024
This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of game development, subscribe here. The newsletter is free but you can support the existence of LTPF with a small subscription fee. A pattern most of us learn in school holds us back from writing clearly.
GamesIndustry.biz
FEBRUARY 19, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox Chris Dring and James Batchelor take a look at the biggest stories from the business of video games in the last week. We start by discussing Xbox's announcement of four first-party titles coming to other platforms , as well as Microsoft's wider games strategy, before delving into PlayStation's latest financials , the challenges it faces and the revelation that there will be no major launches from existing franchises unt
Indie DB
FEBRUARY 19, 2024
The start of this puzzle madness back in '05, with hints to where it led and is now leading.
GamesIndustry.biz
FEBRUARY 19, 2024
Indie game studio and publisher Monumental has entered another agreement to acquire mobile developer Game Circus. As reported by Pocket Gamer , the Dallas-based studio will help expand Monumental's expanding portfolio of mobile games with titles such as Coin Dozer, Merge Zoo, and Prize Claw. "We're happy and excited to partner with Monty [Kerr, Monumental CEO] and his very talented team at Monumental," said Game Circus CEO Donnie Thompson.
The Liquid Fire
FEBRUARY 19, 2024
7thSage here again, welcome back to part 3 of the Godot Tactics tutorial. Sorry about the long delay. Life has been fairly hectic lately. This time we’ll be splitting things up a little different than the original lesson, and I wanted to extend a couple things a little bit. This lesson will focus on getting input set up, along with the camera and the battle scene.
Deconstructor of Fun
FEBRUARY 19, 2024
Supercell CEO’s annual blog post is a personal, inspirational, and sincere communication method from the top brass of a major mobile games company. But readers of this analysis should also understand that it is more than that: the annual blog post serves also as a CEO’s shareholder letter that Supercell publishes together with their financials. In other words, despite the casual form, it is still very much a piece of public relation (PR) crafted together with the CEO and a team of internal and e
That One Game Dev
FEBRUARY 19, 2024
In this article I will give you an insight on how to include compiled GLSL shaders into your project build step using CMake. The post How to compile shaders with CMake appeared first on That One Game Dev.
Cocos
FEBRUARY 19, 2024
Hi Mr @zhangxm and @mr.kylin , I am working on audio source adjustment (adding parameter for pitch). Any suggestion which file(s) I should modify so It can implement well in native platform especially for windows. I’ve tried to modify these files: CocosEnginenativecocosaudiooalsoftAudioEngine-soft.h /.cpp CocosEnginenativecocosaudiooalsoftAudioPlayer.h /.cpp but in the end, when I try to compile simulator app using command “gulp gen-simulator”, It gives empty build (no.
Ask a Game Dev
FEBRUARY 19, 2024
The cost of any content in game dev is directly proportional to how much new stuff needs to be created for that content. In order to create a basic conversation cutscene to put into a game, we would need: A narrative designer to write the script for the cutscene A cinematic designer to script out the cinematic - which characters speak, in which order, with what timing, in which location, and what other actions they would take over the course of the cutscene Animations for the characters to play
Jesper Juul
FEBRUARY 19, 2024
Out now in the Playful Thinking series: Peter D. McDonald: Run and Jump, The Meaning of the 2D Platformers. We are proud to present Peter D. McDonald’s new book. “How abstract design decisions in 2D platform games create rich worlds of meaning for players. Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros. , this deceptively simple visual language
Played with Fire
FEBRUARY 19, 2024
Are you ready to elevate your gaming experience to new heights? Step into the world of Played With Fire, where we redefine the boundaries of virtual reality gaming. In a market flooded with VR game producers, you might wonder, „What makes us stand out?” Well, it’s more than a question; it’s a journey into the extraordinary. Breaking the Mold At Played With Fire, we’re not just game developers; we’re architects of unparalleled adventures.
Game Wisdom
FEBRUARY 19, 2024
Do Gamers Like Difficulty? Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Armored Core 6 is introducing a new generation of gamers to difficulty spikes and hard bosses, and for today’s critical thought, I want to talk about why these discussions never end.… The post Do Gamers Like Difficulty? appeared first on Game Wisdom.
Game Errors
FEBRUARY 19, 2024
While some are curious to learn more about Overwatch 2 character ages, others are seeking explanations for some inconsistencies they found. We did some digging and came up with the complete list of characters, their age, and even birthday dates. Here is everything we know, almost a year after the initial game launch. How old are Overwatch 2 characters?
Artoon
FEBRUARY 19, 2024
There has been a large demand for Virtual Money Game Development Companies […] The post Is Virtual Money Game Development the Future of Online Gaming? appeared first on Artoon Solutions.
Game Errors
FEBRUARY 19, 2024
Is your Parting the Veil quest not show up in Destiny 2? Destiny 2’s content-packed and thrilling gameplay captivates millions of players, but hidden obstacles can be frustrating. Bungie meticulously beta-tested the game and capitalized on the insights gained from its predecessor to enhance and refine every facet of the gameplay. Despite a few minor hiccups that need addressing, the game provides a highly gratifying and immersive experience, boasting stunning visuals, witty humor, diverse
Artoon
FEBRUARY 19, 2024
Elevate your WordPress site’s SEO game with our top 15 best SEO […] The post Top 15 Best SEO Plugins for WordPress in 2024 appeared first on Artoon Solutions.
Game Errors
FEBRUARY 19, 2024
If you want to know how to make Starfield run better on a Windows PC, this article will help you with essential tips, instructions, and information. Unlike many other games, Starfield is a very CPU and GPU-demanding title. Not all PCs are capable of running this item smoothly. In recent news, we have also seen some strange reasons behind Starfield’s performance issues.
Cocos
FEBRUARY 19, 2024
class ByButton extends Component { @property(Label) _label!: Label; @property(CCString) get text(): string { return _label.string; } set text(value: string){ _label.string = value; } } I create prefab ByButton.prefab and put it on scene. When i change ByButton.text property in inspector, I see how the Label changes its text. But when push ctrl+s Label not save changed property.
Artoon
FEBRUARY 19, 2024
The food delivery app industry has skyrocketed, now valued at over $150 […] The post How To Develop Food Delivery Apps Like Seamless {Features & Cost Estimation} appeared first on Artoon Solutions.
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