Mon.May 13, 2024

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Report: Square Enix to lay off employees in American, European offices

Game Developer

Square Enix's "unforgettable experiences" will be made without some unforgettable people.

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PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs

GamesIndustry.biz

Hermen Hulst and Hideaki Nishino will jointly succeed Jim Ryan as the CEOs of Sony Interactive Entertainment. Hulst is CEO of the newly named Studio Business Group, which includes all of PlayStation’s first-party teams, plus covers the development of PlayStation IP onto other mediums, such as TV and film. Hulst was already head of PlayStation Studios.

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Trending Sources

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Little Kitty, Big City tops 100,000 sales in two days

Game Developer

The cat that got the cream.

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Square Enix embarking on "aggressive multiplatform strategy" as profits drop 70%

GamesIndustry.biz

Square Enix has released its financials for the fiscal year ended March 31, 2024, with the results largely below what it had previously forecasted. As a result, the firm is set to implement a brand new strategy going forward, hoping to achieve "stable profit generation" in its digital entertainment segment by 2027. Square Enix's digital entertainment sales were ever so slightly up, mainly thanks to its HD Games sub-segment, the firm said.

Fantasy 145
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Australian studio Mighty Kingdom laying off 28 percent of staff

Game Developer

The cuts are being made to deliver annual savings of $2.1 million.

Studios 309
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Report: Sony forms new studio with ex-Deviation Games devs

GamesIndustry.biz

Sony has reportedly formed a new studio made up of former Deviation Games employees. In a post on LinkedIn , former technical director Michael Anthony suggested that the studio is "working on an undisclosed IP". "All the people I see working there that have signed up are top class developers," he wrote. "I hope that you can create a top class new IP with your studio that hopefully gives you all the time you need to create a quality product and not have to deal with the red tape of previous proje

Studios 137
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Did you know the car in Pacific Drive has a 'soul?'

Game Developer

Design lessons from Pacific Drive show how developers can build new experiences in familiar genres.

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More Trending

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Did I Make My Game Myself (and does it matter)?

Game Developer

As someone claiming to be a solo-dev, I thought I'd delve into why (or if) this title matters, and then break down my own game, Carceri, as a solo-dev case study.

Dev 275
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Mighty Kingdom lays off 28% of staff

GamesIndustry.biz

Australia-based developer Mighty Kingdom has laid off 28% of its workforce, affecting at least 14 people. The studio informed staff last week and posted a statement from CEO David Yin on social media this morning. Yin explained that the move had come as the company undergoes a "strategic rightsizing to streamline our operations" and restructure some roles.

Media 130
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Square Enix is rebooting its game business around multiplatform development and 'unforgettable experiences'

Game Developer

Underwhelmed by the recent performance of some triple-A titles, Square Enix is swapping 'quantity for quality' to deliver projects it claims will guarantee fun

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How ex-Blizzard devs Frost Giant got players to invest nearly $1m into the studio

GamesIndustry.biz

Plenty of GamesIndustry.biz readers are familiar with the concept of crowdfunding, with well over a decade of Kickstarter campaigns helping to bring many a game to market. Less common, however, is equity crowdfunding. Via the website StartEngine, Frost Giant Studios launched a campaign earlier this year that enables players to buy shares in the company with the promise of (hopefully) sharing in its long-term success.

Studios 130
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Developer Double Eleven taken off Prison Architect series after nine years

Game Developer

After nine years on the series, Paradox is replacing developer Double Eleven with co-development studio Kokku ahead of Prison Architect 2's release.

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Let's talk about those Xbox studio closures. | Microcast

GamesIndustry.biz

The latest episode of the GI Microcast is now available in podcast form, delivering your weekly dive into the biggest stories of the past week. The video will be available tomorrow. This week, we take a quick dive in Xbox's closure of four Bethesda-owned studios , as well as what this means for Microsoft's wider gaming strategy, the future of the smaller studios it still owns, and its reputation with the rest of the industry and gamers.

Studios 125
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Narration Avenues in Multiverse Games

Game Developer

Apart from the traditional screenplay and 3d production hurdles, multiverse narratives and games produce even more complex structures of going about the production of ideas and concepts.

Concepts 243
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Marvel Rivals publisher walks back negative review clause for previews

GamesIndustry.biz

NetEase, the publisher of Marvel Rivals, is retracting its no negativity clause for streamers previewing the game. As reported by PCGamesN , the move came after streamer Brandon Larned shared some contract details on social media. "Extremely disappointed in Marvel Rivals. Multiple creators asked for key codes to gain access to the playtest and are asked to sign a contract.

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Is Strategy design due for a shakeup?

Game Developer

As I think about the strategy genre, and the complexity of them, I wonder if it’s time for a structural change to how strategy and tactics games are made.

Games 240
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The closure of four studios casts a shadow on Microsoft’s commitment to innovative content

PreMortem.Games

Layoffs and studio shutdowns are barely newsworthy anymore, considering their frequency. It nevertheless came as a surprise when Microsoft emailed everyone about the planned shutdown of four Bethesda Studios last week: Arkane Austin (maker of Redfall), Tango Gameworks (Hi-Fi Rush, The Evil Within), Alpha Dog Games (Mighty Doom), and Roundhouse Studios.

Content 104
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How Cryptmaster turned 'a dictionary's worth' of words into a fun dungeon crawler

Game Developer

'Once we'd settled on using words for everything, the ideas for mechanics just kept coming.

Mechanics 233
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Steel City Interactive raises £15m in funding

GamesIndustry.biz

Sheffield-based studio Steel City Interactive has raised over £15 million in a funding round led by Novator Ventures. The money raised will support the full release of its boxing title Undisputed, which is currently in early access. Other participants in the funding round included London Venture Partners, in addition to boxing industry veterans Egis Klimas and Jose de la Cruz who have also joined the studio as advisors.

Studios 94
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The Heart Of The World

Indie DB

Two enemies that can be found in the vast desert beyond the village of skalotl.

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Epic Environments Mega Humble Bundle

Game From Scratch

GameFromScratch.com Epic Environments Mega Humble Bundle The Epic Environments Mega Bundle is now live on Humble Bundle. This bundle contains mostly 3D environment assets from FreshCan3D but also contains a few 3D characters from Yarrawah. The environments are a mix of Unreal Engine and Unity assets, however using the links below you can easily export them […] The post Epic Environments Mega Humble Bundle appeared first on GameFromScratch.com.

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Dev snapshot: Godot 3.6 beta 5

Mircosoft Game Dev

This beta represents feature freeze for 3.6. We will now concentrate on bug fixing until we reach stable.

Beta 77
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Warner Bros. transferring ownership of titles under Adult Swim Games label back to some devs

GamesIndustry.biz

Warner Bros. Discovery is returning ownership of some titles from Adult Swim Games back to developers. As reported by Rock Paper Shotgun , this was spotted as Owen Deery, developer of Small Radios Big Televisions, shared the news on social media. "Update: Game will not be 'retired'. Ownership and store listings will return to me," they said.

Media 70
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Are most of the people laid off this year going to be able to find other work in the industry (within, like, a year or two), or do you think the industry is going to be smaller for a while?

Ask a Game Dev

From an individual worker's perspective, I think that most of the people who were let go (~70-75% or so) will find new jobs in the industry within the next year or so. There are definitely studios that are still hiring if my inbox is to be believed. I still get plenty of cold call recruiter emails from both independent and well-known AAA studios, so I think there are still openings for people.

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The Three Game Industry Trends to Watch in 2024

Deconstructor of Fun

In recent years, the gaming industry has undergone significant transformations, grappling with challenges that have reshaped its trajectory and forced key players to adapt rapidly. From economic fluctuations to shifts in consumer behavior and technological advancements, the landscape is evolving in ways that demand keen insight and strategic foresight.

AI 59
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I'm having problems This happens a lot when I open the browser in version 2.4.6, I don't know if any pro has encountered this problem, can you help me?

Cocos

I’m having problems This happens a lot when I open the browser in version 2.4.6, I don’t know if any pro has encountered this problem, can you help me?

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[From the Industry] Leading Studio and Education Executives Confirmed to present at the TIGA Games Education Conference 2024

Game Development News

Representatives from the UK’s leading studios join educators from games courses to address key challenges including skills, employability and developments in technology TIGA, the trade association representing the UK video games industry, has confirmed the initial speaker line-up for its new Games Education Conference, which will take place on Thursday July 4th 2024 at Bournemouth University.

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The Benefits of Using ORM with Node JS: A Comprehensive Guide

Artoon

Welcome to our journey into the world of ORM with Node JS! […] The post The Benefits of Using ORM with Node JS: A Comprehensive Guide appeared first on Artoon Solutions.

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[From the Industry] Bulwark: Falconeer Chronicles Free Update out now on Steam

Game Development News

Bulwark: Falconeer Chronicles Free Update out now on Steam Coming soon for Xbox and PlayStation Watford, United Kingdom — May 8, 2024 | Bulwark: Falconeer Chronicles, released a little over a month ago, is already receiving its first free update.

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How to Easily Build Your Personal Trainer Website

Artoon

Introduction Developing a professional website is a top priority for many new […] The post How to Easily Build Your Personal Trainer Website appeared first on Artoon Solutions.

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How to create separate zip archives for prefabs using the Bundle tool in Cocos Creator?

Cocos

How to create separate zip archives for prefabs using the Bundle tool in Cocos Creator? I would like to learn how to use the functionality of the Bundle tool to package selected prefabs into separate zip archives. Unfortunately, I still can’t figure out exactly how to use the Bundle settings to collect such archives.

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