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The dev team will continue working on The Witcher multiplayer spin-off 'Project Sirius' within CDPR proper, but the studio itself has essentially been dissolved.
I think that, in times of economic hardship, people tend to tighten their belts and retreat to things that are safe, familiar, and comforting to them. There is also often trading from expensive entertainment (e.g. lavish vacations, theme parks, theater going) to cheaper forms of entertainment (camping, hiking, video games, local attractions, etc.). Similar trends follow in video games - instead of buying Madden or Call of Duty every year, in times of economic hardship you'll see players skipping
UK performing arts and entertainment union Equity gathered at the BAFTA Game Award last night to call for improvements in pay and terms and conditions for performers.
'Every single decision I'm making is not just about if the business is good, but if we'll be able to take care of the 250 people we have in the studio and their families.
Do Gamers Approach Online Gambling Differently? Josh Bycer josh@game-wisdom.com At the heart of the gamers mindset is a drive for challenge, achievement, and immersion. Most video games are built around systems of progression, reward loops, and skill development. Players are rewarded for perseverance, learning mechanics, and often for outsmarting … The post Do Gamers Approach Online Gambling Differently?
Do Gamers Approach Online Gambling Differently? Josh Bycer josh@game-wisdom.com At the heart of the gamers mindset is a drive for challenge, achievement, and immersion. Most video games are built around systems of progression, reward loops, and skill development. Players are rewarded for perseverance, learning mechanics, and often for outsmarting … The post Do Gamers Approach Online Gambling Differently?
How Gaming Reward Systems Impact Player Engagement Josh Bycer josh@game-wisdom.com Gaming rewards are more than just exciting or nice bonuses to receive, they are an essential part of the gaming experience. Whether its unlocking a new skin, completing a challenging quest, or earning in-game currency. These systems are designed to … The post How Gaming Reward Systems Impact Player Engagement appeared first on Game Wisdom.
Why Streaming and Gaming go Perfectly Together Josh Bycer josh@game-wisdom.com Why do we play? Because we want to play, of course. But it’s about more than that. It’s about being part of a community, taking part in competitions and finding creative solution strategies. Probably the most important element is the … The post Why Streaming and Gaming go Perfectly Together appeared first on Game Wisdom.
A First-Time Indie Dev Chat With Sydney and Qualia (part 2) Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is the conclusion of my chat with first-time developer Sydney about their game Qualia and talking more about the challenges of getting into indie game dev today. Steam Bsky Bsky Twitter Twitter Website … The post A First-Time Indie Dev Chat With Sydney and Qualia (part 2) appeared first on Game Wisdom.
GameFromScratch.com Godot 4.5 Dev2 Released Today we have the second dev release of the Godot 4.5 cycle, following hot on the heels of Godot 4.5 dev1 released in March. These releases add new features and improvements to the Godot engine leading up to the Godot 4.5 release. These are pre-beta releases and obviously are not The post Godot 4.5 Dev2 Released appeared first on GameFromScratch.com.
F ilm production software has emerged as an industry-standard tool for managing complex scheduling challenges. Modern pre-production platforms offer real-time collaboration and automation capabilities that significantly reduce costly production delays. With AI-driven automation, time management becomes more efficient, allowing schedules to be created and adjusted quickly.
I want get component Planet when Player Contact but its not work ContactPlanet(){ if(this.collider){ this.collider.on(Contact2DType.BEGIN_CONTACT,this.onBeginContactPlanet, this); this.collider.on(Contact2DType.END_CONTACT,this.onEndContactPlanet, this); } } onBeginContactPlanet(contact: any, selfCollider: CircleCollider2D, otherCollider: CircleCollider2D){ console.log(" va chm"); this.isPlanet = true; this.GetComponentPlanet(otherCollider); } onEndContactPlanet(contact: any, selfCollider: Circl
GameFromScratch.com Epic Adventures Asset Mega Pack Today we have a new Humble Bundle of interest to game developers, the Epic Adventures Asset Mega Pack. This is a collection of assets redeemed on the Fab marketplace for Unreal Engine (with a touch of Unity assets thrown in) including 3D environments, characters, vehicles, props and … dinosaurs.
i have installed the last version of cocos creator and drags some pngj files in the assets files but when i create a nodes and try to create a sprite and drag in the png in the sprite nothing happen and if i drag on the scene nothing happen either. what a i doing wrong ?
What Are the Main Types of Online Casino Bonuses? Josh Bycer josh@game-wisdom.com Online casinos attract new players and keep existing ones coming back through various bonus offers. These digital incentives have the same purpose as free drinks and lavish displays in traditional brick-and-mortar establishments: they create an atmosphere that encourages players to … The post What Are the Main Types of Online Casino Bonuses?
The American Journal of Play has kindly interviewed me for their latest issue. If you are interested in my thoughts on the field, and in me summarizing my own history, this is a great piece. It is an honor but also disorienting to have reached the advanced stage of looking back on my career. Didn’t I just start (checks watch)? Here is the direct link to the interview.
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