Sat.Sep 16, 2023

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Unity’s Trap

Tom Francis

Last week, Unity announced that they will soon start charging developers $0.20 each time their games are installed, past certain (high) thresholds. This came as a surprise to me and a few thousand other developers who chose Unity, invested in it, and paid for it in large part because they told us they wouldn’t take any of our revenue. The reaction has been huge, but it’s not clear yet if Unity will make it right.

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We Were Here Expeditions

Indie DB

Surprise! A new bite-sized game for you and your friend is available now for free on all platforms!

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Trending Sources

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CocosCreator3.8.0 Playfab undefined?

Cocos

Which platform you are targeting ? If it’s correctly installed, at least you should be able to import it, or maybe it’s not initialized correctly, just guessing. However, if you are targeting native platforms, you probably need to use Playfab native SDKs for Android, iOS or others.

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Kiyo's trailer is out!

Indie DB

In addition to releasing the trailer, we published the game's Steam page today. Be the first to wishlist!

Games 86
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What is the main difference between the 2D Physics System

Cocos

Builtin 2d physics is just collision detection, no engine used. We only use Box2d as full featured physics engine for 2D You can try the demo here GitHub GitHub - cocos/cocos-example-physics: Samples for 3d physics Samples for 3d physics. Contribute to cocos/cocos-example-physics development by creating an account on GitHub.

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About Unity’s New Pricing Model

That One Game Dev

I discuss the problems with Unity's pricing model and the benefits of using a custom or free game engine. The post About Unity’s New Pricing Model appeared first on That One Game Dev.

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CocosCreator3.8.0 Playfab undefined?

Cocos

cocos.com What Node.js Packages Work With Cocos Creator Node.js is one of the best new web-based software out there and Cocos Creator takes full advantage of it. Find what packages are work well with Cocos. I thought all nodejs modules would work. learn.microsoft.com Cocos2D-x (C++) SDK - PlayFab Landing page for the PlayFab Cocos2D-x (C++) SDK. I can get the Playfab cocos2d-x module and write it natively.

Writing 52
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How do I import 'axios'?

Cocos

Not sure what axios is, but from the page you link to it seems it should be supported [link] Need to install it and import it as common js module import axios from "axios/dist/axios.min.

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Build failed: no cocos found

Cocos

I’ve already fix it the problem was on my python script i have a typographic error

Build 52
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Build failed: no cocos found

Cocos

Not sure what you are doing here and what platform you are trying to build

Build 52
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Wechat minigame in cocos creator

Cocos

I don’t think Wechat opened their minigame feature in western markets, you can check in their doc developers.weixin.qq.

Feature 40
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Build failed: no cocos found

Cocos

[Untitled]

Build 40