People Can Fly restructures studio by laying off 120 devs and icing projects
Game Developer
DECEMBER 10, 2024
Game Developer
DECEMBER 10, 2024
GamesIndustry.biz
DECEMBER 10, 2024
Monument Valley 3 is releasing today, ten years after the series debuted, and a mirror of developer Ustwo Games' evolution during that time.
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GamesIndustry.biz
DECEMBER 10, 2024
2018 was a pivotal year for the video games industry in India. Smartphones had already been moving towards the ubiquity they enjoy in the West but the launch of PlayerUnknown's Battlegrounds marked a significant shift for the market.
Jesper Juul
DECEMBER 10, 2024
It is real: I am thrilled to announce that my new book, Too Much Fun: The Five Lives of the Commodore 64 Computer is out todayon MIT Press. Too Much Fun is a book about two central mysteries. First, why is the best-selling Commodore 64 computer absent in many computer and video game histories, and what is the influence of its games from SimCity to IK+ to Paradroid ?
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GamesIndustry.biz
DECEMBER 10, 2024
Build A Rocket Boy has acquired PlayFusion for an undisclosed sum.
Game From Scratch
DECEMBER 10, 2024
GameFromScratch.com Godot Release Godot 4.4 Dev 6 There is a new development release of the open-source Godot game engine, Godot 4.4 Dev 6. We took an early look at Godot 4.4 dev1 and dev2, then more recently followed up with a look at the Godot 4.4 dev3, dev4 and dev5 releases. As timing always goes, shortly after […] The post Godot Release Godot 4.4 Dev 6 appeared first on GameFromScratch.com.
GamesIndustry.biz
DECEMBER 10, 2024
The US' Federal Trade Commission has started the process to refund consumers impacted by Epic Games' alleged dark pattern tactics that led to unwanted purchases.
Game From Scratch
DECEMBER 10, 2024
GameFromScratch.com Learn To Make Games in Godot 4 Humble Bundle The GameDevTV Learn to Make Games in Godot 4 Humble Bundle has returned, but for only 2 days on Humble Bundle. In this rerun of the earlier bundle there is now only one $25 USD tier: Godot 4 Shader Course: Craft Stunning Visuals Master Mobile Game Development with Godot 4 […] The post Learn To Make Games in Godot 4 Humble Bundle appeared first on GameFromScratch.com.
GamesIndustry.biz
DECEMBER 10, 2024
GamesIndustry.biz is squeezing in one last territory special before the year wraps up, dedicating the rest of the week to sharing insights into India.
Ask a Game Dev
DECEMBER 10, 2024
The majority of a game's success comes from the size of its player base. Most games have a projected player count band they expect to reach (either via sales or free to play). I say band because predicting exact numbers is hard but it's more reasonable to expect somewhere between X and Y overall players. Every game has a minimum number of players it needs to reach in order to be considered a success.
GamesIndustry.biz
DECEMBER 10, 2024
3D capture and processing company Clear Angle Studios has opened a new location in Culver City, Los Angeles.
Muha Games
DECEMBER 10, 2024
While this isnt the big revealthats coming next monthits what Id call a soft reveal, a nod to our loyal fans who deserve the first look at what were building. First, the title: Project Thea. After much debate, we settled on a name that bridges the past and future.
Game Development News
DECEMBER 10, 2024
This is a press release posted in addition to our usual editorial content. The 2024 TIGA Games Industry Awards have once again showcased the extraordinary creativity, innovation, and talent within the sector, which gathered at the historic Shoreditch Town Hall for a gala dinner and presentation ceremony on the evening of Thursday November 28th.
Jesper Juul
DECEMBER 10, 2024
It is real: I am thrilled to announce that my new book, Too Much Fun: The Five Lives of the Commodore 64 Computer is out todayon MIT Press. Too Much Fun is a book about two central mysteries. First, why is the best-selling Commodore 64 computer absent in many computer and video game histories, and what is the influence of its games from SimCity to IK+ to Paradroid ?
Game Development News
DECEMBER 10, 2024
This is a press release posted in addition to our usual editorial content. PTW, a global game development and services provider for many of the industrys largest publishers and studios, today announced the opening of its latest studio in Charleston, South Carolina.
Game Wisdom
DECEMBER 10, 2024
How Live Service Games Keep Earning Infinite Money Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" my latest design video is up talking about evergreen content in live service games — what gets people to spend and stick with a game, and why cosmetics are no longer the primary driver. … The post How Live Service Games Keep Earning Infinite Money appeared first on Game Wisdom.
Rocket Brush Studio
DECEMBER 10, 2024
For many engineering teams, QA can feel like a cost center rather than a growth enabler. However, when managed strategically, QA not only enhances product quality but also drives customer loyalty and accelerates innovation. This blog explores the hidden costs of neglecting QA, the signs that your QA processes might be holding you back, and actionable strategies to balance QA spending with business goals to ensure growth and scalability.
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