Report: NetEase laid off Marvel Rivals' Seattle developers
Game Developer
FEBRUARY 18, 2025
NetEase may have conducted layoffs ahead of its reveal trailer for Marvel Rivals' next characters, Human Torch and the Thing.
Game Developer
FEBRUARY 18, 2025
NetEase may have conducted layoffs ahead of its reveal trailer for Marvel Rivals' next characters, Human Torch and the Thing.
PreMortem.Games
FEBRUARY 18, 2025
Recently, Epic Games has made a significant change to the way developers, creators, and innovators can apply for Epic MegaGrants. Since 12 February 2025, the program has transitioned from an always-open application model to a cycle-based submission process, accepting applications only twice a year. According to the website , the move is designed to streamline reviews, improve transparency, and provide applicants with clearer timelines regarding the status of their submissions.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Game Developer
FEBRUARY 18, 2025
The remaining Toast staff will continue to support its two VR games, Richie's Plank Experience and 2024's Max Mustard.
Game From Scratch
FEBRUARY 18, 2025
GameFromScratch.com NESFab Programming Language NESFab is a “new” programming language for a very old platform, the Nintendo Entertainment System. It provides a C-like programming language but offers closer to assembly level performance. In fact NESFab claims to be the fast compiled programming language for the NES hardware (including the 6502 processor).
Game Developer
FEBRUARY 18, 2025
The Swedish company recorded a full-year loss of $18.5 million after a sizeable downturn in net sales.
Game Wisdom
FEBRUARY 18, 2025
How Indie Developers Are Utilizing AI Voice Generators Josh Bycer josh@game-wisdom.com Within the changing indie game development paradigm, artificial intelligence (AI) voice generators have emerged as game-changers, allowing small studios to create deep, immersive audio that previously belonged to the domain of high-budget, big-studio productions. Such technologies give indie developers the … The post How Indie Developers Are Utilizing AI Voice Generators appeared first on Game Wisdom.
Game Developer
FEBRUARY 18, 2025
The PlayStation 5 platformer had the most wins at the 28th annual DICE Awards, including top spot in the Family Game and Game Design categories.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Wisdom
FEBRUARY 18, 2025
Adventure Game Design With Krunchy Fried Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this perceptive podcast, I spoke with Dominic O’ Reilly from Krunchy Fried Games who is working on the adventure game Five Day Detective. We spoke about adventure game design and writing along with the challenges of … The post Adventure Game Design With Krunchy Fried Games appeared first on Game Wisdom.
GamesIndustry.biz
FEBRUARY 18, 2025
Square Enix has announced it will be shutting down Final Fantasy Crystal Chronicles Remastered on iOS.
Indie DB
FEBRUARY 18, 2025
Are you awake, or still dreaming? Youre on a bus, trying to reach your next stop. But every time you close your eyes, reality shifts.
GamesIndustry.biz
FEBRUARY 18, 2025
Australian VR studio Toast Interactive has announced the closure of its office, with the majority of its staff being made redundant as a result.
Filmustage
FEBRUARY 18, 2025
In this article, we will explore how script coverage enables filmmakers to navigate the competitive landscape of Hollywood, where less than one percent of scripts achieve a "Recommend" rating. Production companies, studios, and agencies face an overwhelming volume of screenplay submissions that exceed their available evaluation time. Moreover, script coverage provides a user-friendly interface between individual writing and collaborative filmmaking.
Cocos
FEBRUARY 18, 2025
Instead of using assetManager.cacheManager.clearCache() , which clears everything, you can target a specific remote bundle like this: javascript CopyEdit const bundle = assetManager.getBundle("your_bundle_name"); if (bundle) { bundle.releaseAll(); assetManager.cacheManager.removeCache(bundle.base); } This ensures only the selected bundle is cleared without affecting other assets.
GamesIndustry.biz
FEBRUARY 18, 2025
Alternative app store Aptoide has fully launched its service on iOS in the European Union.
Cocos
FEBRUARY 18, 2025
Im struggling in correct way to export Spine 2D (version 4.2.39) with correct format to use in Creator 3.85 My latest effort resulted in these files: [link] But when I drag the files into scene, the spine node show empty space (although no error) So could anyone please help me with the correct way to export Spine 2d? Thank you so much!
Ask a Game Dev
FEBRUARY 18, 2025
You can try using [ GameDevMap ] and looking in your area. The website is updated fairly frequently (last update as of this posting was Feb 16th, 2025) and it collects the various developers, publishers, mobile, online, and gaming-adjacent companies across the world. They currently have [ 39 different game dev studios ] listed in the San Diego area.
Cocos
FEBRUARY 18, 2025
Before running your build command, set the following environment variables: export ANDROID_HOME=/path/to/android-sdk export ANDROID_SDK_ROOT=/path/to/android-sdk export ANDROID_NDK_HOME=/path/to/android-ndk export NDK_ROOT=/path/to/android-ndk Make sure to replace /path/to/android-sdk and /path/to/android-ndk with the actual locations of your SDK and NDK.
Astral Clock Tower Studios
FEBRUARY 18, 2025
It's official, Travelers! Kristala's next big content update is officially LIVE MEOW on Steam , which means a brand-new adventure is about to begin in the dark fantasy world of Ailur. Get ready to sink your claws into tons of exciting new features and mechanics - and prepare to embark on a major new questline thanks to friendly rodent NPC Gustav Gondasa, voiced by creator Julien Solomita.
Cocos
FEBRUARY 18, 2025
Hi All, Is there a way to overwrite the base class function to define our own implementation? Requirement :- Since zIndex support is not available anymore in 3.8.2 I am using setSiblingIndex() to update the priority of the node as per my game requirement. I have to shuffle the node priority few time. Example :- Children in node are child1, child2, child3, child4, child5 to child1, child2, child5, child3, child4 to child1, child2, child5, child4, child3 I am setting the setSiblingIndex() value to
Let's personalize your content