Wed.Jan 15, 2025

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Jenny Jiao Hsia's Consume Me leads the list of 2025 IGF Awards finalists

Game Developer

2025's IGF Awards nominees include Balatro, Indika, and UFO 50 in categories like Excellence in Design and Narrative.

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Microsoft to lay off unknown number of staff

GamesIndustry.biz

Microsoft has announced another round of layoffs, affecting staff in its gaming, security, and sales divisions.

Games 145
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Online game jam Ludum Dare scraps 2025 event schedule

Game Developer

Organizer Mike Kasprzak is taking a break from the event but has insisted it will return.

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Folklands - Switching to Godot

Indie DB

Were diving deeper into our decision to make the switch to the Godot game engine, and why its been a crucial move for the games future. We'll also have a look at how the updated graphics are coming along!

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Microsoft conducts 'small' layoffs across various divisions

Game Developer

This is the third year in a row Microsoft has laid off workers in January.

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Space Takes: Chubrick Mysteries 1.1.0

Indie DB

Updated controls customization and some little mechanic adjustments.

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Sony patents new tech focused on behavior tracking and reducing input lag

Game Developer

These new patents reveal Sony's research in how machine learning and peripherals could improve its controllers.

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More Trending

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Meta cutting 5 percent of workforce to jettison 'low performers'

Game Developer

CEO Mark Zuckerberg said he wants to 'raise the bar' internally, but some divisions continue to flag under his leadership.

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Palestinian game developer concludes crowdfund almost $50,000 over goal

GamesIndustry.biz

Palestinian game developer Rasheed Abueideh has concluded his crowdfund for a pseudo-3D stealth adventure inspired by a historical Palestinian folk tale almost $50,000 over the original funding goal.

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Meta Quest 3S failed to boost holiday demand for VR in 2024

Game Developer

Analysis of the latest app store and Amazon product page data suggests that sales of Metas latest entry-level VR headset have underperformed.

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Meta to lay off 5% of staff as part of "performance-based cuts"

GamesIndustry.biz

Meta has announced that it will conduct "performance-based cuts", with 5% of its workforce facing redundancy.

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Converting saves, a cross platform journey

Game Developer

In this article about console porting, well discuss specifically the solutions we found to translate the save system.

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Nintendo under fire once again for omitting original devs from remaster credits

GamesIndustry.biz

Donkey Kong Country Returns HD remaster is under fire for omitting the original development team from its credits.

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Aonic sinks $10 million into Richie Games developer Mega Fortuna

Game Developer

The investment includes the option to purchase the Turkish company for $70 million.

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Aonic invests $10m in mobile gaming loyalty firm Mega Fortuna

GamesIndustry.biz

Aonic has made a $10 million minority investment in "mobile gaming loyalty and discovery platform", Mega Fortuna.

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Using Pre-Production Planning to Simplify Film Scheduling

Filmustage

Ever watched those behind-the-scenes features where everything looks perfectly organized? Well, here's a shocking reality check half of all film productions are burning through cash faster than a Hollywood diva's credit card! That's right, a whopping number of projects blow past their budgets before anyone yells "action!" Scheduling a movie is not just about scribbling dates in a calendar.

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UID changes coming to Godot 4.4

Mircosoft Game Dev

Why use UIDs in Godot? Until Godot 4.0, the engine exclusively relied on file paths to refer to scenes, scripts and other resources. While this means references in scenes and scripts use human-readable paths, these paths will break if files are moved to a different location in the project (regardless of whether the move was done using the FileSystem dock or outside Godot).

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The Future of AI in Video Production: Innovations and Impacts

Filmustage

Artificial intelligence always finds new ways to amaze film and content makers. New technologies appear, workflows change, and people get more (and easier) options to use their creative minds. AI goes big, whether its a draft-making process or the editing. We know that it will drive the production forward but how far can it go? What AI does for todays video production, and how will it shape the future?

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