Blood & Chaos Private Playtest
Indie DB
FEBRUARY 4, 2024
Embark on an exclusive journey into the core of Blood & Chaos. This private playtest, starting in February, will focus on refining the thrilling dungeon crawling aspects of the game.
Indie DB
FEBRUARY 4, 2024
Embark on an exclusive journey into the core of Blood & Chaos. This private playtest, starting in February, will focus on refining the thrilling dungeon crawling aspects of the game.
Radiator Blog
FEBRUARY 4, 2024
Taught By Thirst is a new Mesoamerican themed single player Quake map that I made for Remix Jam , a 3 week community level design event where we all adapted multiplayer maps from other games for Quake. The definition of "remix" was kept loose on purpose, and anyway some of the fun is in figuring out where the map came from. although that's not the case with mine: I clearly adapted de_aztec by Chris "narby" Auty from Counter-Strike.
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Cocos
FEBRUARY 4, 2024
Guess i’m stuck almost in the same spot as you were. Gulp seems to builds, but my editor crashes after. Removed and reinstalled nodejs; tried a few times with different engine versions; but always ends in the same: builds, then crashes. Can’t even tell you if the changes applied.
Cocos
FEBRUARY 4, 2024
Hi I am really new to cocos world. My company ask me to check if we can use this services in cocos creator? IronSource Firebase Tenjin I couldnt find any SDK for any of this services! I want to know anyone know if this SDKs exists somewhere? Or anyone have a simple solution to implement them in cocos creator?
Cocos
FEBRUARY 4, 2024
It happened again. Now even in Debug build, after launching an app it doesn’t load, and there is error in logcat 02-05 12:52:14.850 28268 28389 E Cocos : 12:52:14 [ERROR]: E/ ScriptEngine::evalString catch exception: 02-05 12:52:14.850 28268 28389 E Cocos : 02-05 12:52:14.851 28268 28389 E Cocos : 12:52:14 [ERROR]: E/ ERROR: Uncaught Error: Failed to require file ‘src/cocos-js/cc.js’, not found!
Cocos
FEBRUARY 4, 2024
Dear Cocos Developers, Thank you all for your patience and valuable feedback during the public testing of version 3.8.2. After a period of testing and iteration, Cocos Creator 3.8.2 is now officially released. Below are some feature improvements, issue fixes, and documentation updates in version 3.8.2. Features Engine Enhanced support for multiple lights, CSM, and multiple light shadows in the pipeline.
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