Fri.Apr 19, 2024

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Gamedev.world launching Global Games Fund to support devs in emergent territories

Game Developer

'Any developer, anywhere, and in any language, deserves access to funding structures and opportunities to make great games.

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A double-take on Take-Two's layoffs | This Week in Business

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. Take-Two joined the parade of publishers with a round of triple-digit layoffs this week, announcing plans to cut headcount by approximately 5%.

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Developing Disaster Golf

Game Developer

Hippo Havoc’s Disaster Golf demonstrates the power a little guidance can have in an industry flooded with indie games competing for a piece of the pie.

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Global Games Fund offers devs from emerging markets up to $50,000

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The organisers of the Gamedev.World conference have announced a new fund to support developers in emerging territories around the globe. Launching this summer, the Global Games Fund will offer studios grants of between $5,000 and $50,000 to assist with games in the prototype stage or pre-production.

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Solo-Devs and Risk-Takers (An Artistic Exploration of Experimental Tools)

Game Developer

Tools outside of the mainstream, made by just one person, a group of friends, or a small team… all asking “what if”, and then exploring how their tool can empower creation in an idealistically creative way.

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Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

He got the idea after playing Factorio for hundreds of hours, but in the six years of development that followed, Ben Ryding came up with a delightful twist on the genre. Final Factory blends factory building and spaceship design with RTS-style troop commanding and classic bullet-hell gameplay. Pretty impressive for a largely solo-developed game. “At this stage the game is more like a cross between Factorio and Cosmoteer ”, explains Ryding.

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The Six Stages of Player Rationality

Game Developer

To understand the impact of your mechanics, you need to know how people will react to them. This means that you have to have some kind of mental model of player behavior. The question is, in your model, how much rationality do you assume?

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More Trending

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Kabam is taking Marvel: Contest of Champions to 'alternative' app stores

Game Developer

Ahead of its 10th birthday, Marvel's mobile fighting game is leaving the iOS/Android playground to hang out in other app stores.

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Fallout TV show officially renewed for a season 2

GamesIndustry.biz

Amazon Prime's Fallout TV show has been renewed for a second season. The information was confirmed yesterday , following a report from Variety earlier this month, which said the show was due to receive $25 million in tax credits for its season 2 shooting, relocated to California. Showrunners Geneva Robertson-Dworet and Graham Wagner are set to return, as are executive producers Jonathan Nolan, Lisa Joy, and Athena Wickham.

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Amazon confirms a second season of Fallout is on the way

Game Developer

It's the bomb.

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Turtle Beach sunsets Roccat label

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Turtle Beach has announced that it will be retiring the Roccat brand. The gaming peripheral firm attributed the decision to focusing on a single label.

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Overwatch 2 players who use 'unapproved peripherals' could receive permanent bans

Game Developer

Blizzard will also punish offending players by forcing them to compete against mouse-and-keyboard users.

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Rise Again - Demo is out Now!

Indie DB

Witness the adventures of a cursed wizard in ever-changing dungeons.

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Valeo unveils in-car XR racing game at SXSW

Unity Blog

Valeo Racer is an in-vehicle, XR game, combining the real-world driving environment and virtual 3D elements to create a unique and immersive experience.

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Over The Top: WWI alpha Playtest

Indie DB

We are excited to announce that the first public alpha Playtest for Over The Top: WWI will be from the 13th till 14th April 2024!

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Update on the Collaboration with Google and The Forge

Mircosoft Game Dev

The collaboration with Google and The Forge has concluded successfully!

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5 things that make Spellstorm really cool

Keith Burgun

The Kickstarter has LAUNCHED ! Make sure to go check it out, and spread the word! You might be wondering, “hey wait a second… why should I care about Spellstorm?” Here’s five reasons. Reason #1: Beautiful, charming artwork The art in this game is by Christina Zhong , and it is full of personality and color. Here’s a handful of paintings that are on some of the cards.

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Hello! I have a question about cutscenes. How does a decision get made about whether a cutscene can be skipped or not? I know some games have certain skipable cutscenes and others unskippable, and that in HD remakes of old games developers will sometimes add the ability to skip them. Do these decisions tend to be story-motivated or is there commonly a background mechanical reason to force a cutscene to play fully through?

Ask a Game Dev

Cinematics are mostly for storytelling purposes, but they also hid a very real secondary purpose - we would do a lot of game setup during cinematics, like streaming data off of a physical disc while the cinematic is playing so that we can load what comes next. If we need to load a bunch of assets, it's much better to hide that in a cinematic than pop up a loading screen or force a decompression area like a tight locked corridor to hide the new environment popping in.

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SmartFoxServer Roadmap!

Smart Fox Server

With the new year (2024) we have started working on a set of major new features and improvements that will come to SmartFoxServer in due time. Here is a short list of what’s cooking: Support for Java 21 : the latest LTS release introduces new language features, powerful API and a new Garbage Collector that can be beneficial for server apps such as SmartFoxServer.

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The Spellstorm Kickstarter is LIVE!

Keith Burgun

I realized I haven’t actually posted about it since it went live, but the Kickstarter for SPELLSTORM is now live!

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Fish Table Games Guide: How to Play like a Pro

Game Wisdom

Fish Table Games Guide: How to Play like a Pro Josh Bycer josh@game-wisdom.com It’s no secret that most casino games are based on luck. Slots, roulette, baccarat, craps — you name them. However, fish table games are completely different. Yes , that’s right: they’re skill-based. Whether you play inside a Las Vegas hotel … The post Fish Table Games Guide: How to Play like a Pro appeared first on Game Wisdom.

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Fan Collective Unimatrix 47 Examines Star Trek: Discovery’s “Jinaal” Episode

Game Industry News

Episode three of Star Trek: Discovery ’s final season takes us back to the planet Trill, where the story explores once again the necessity of relationships to existence and just how much what we want matters. For Adira, that means officially concluding their romantic relationship with Gray because honestly, the two of them are on different journeys.