Mon.Dec 23, 2024

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2024 in Review | GI Microcast

GamesIndustry.biz

The latest episode of The GamesIndustry.biz Microcast is available to download now.

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SFML 3 Released

Game From Scratch

GameFromScratch.com SFML 3 Released SFML, the Simple and Fast Multimedia Library just released SFML 3. It has been over a decade since the SFML 2 release, and the 3.0.0 branch has been in development for over 3 years. The highlight feature of SFML 3 is the migration to C++ 17 (in fact C++ 17 […] The post SFML 3 Released appeared first on GameFromScratch.com.

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Switch 2 (finally), GTA 6 to dominate, AI in game dev (again): Analysts predictions for 2025

GamesIndustry.biz

Every year, we turn to a panel of trusted analysts to ask them what they see coming down the road, and ask them to assess their predictions from the previous year.

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IP Should Be the Next Big Thing in Mobile Gaming

Deconstructor of Fun

Written by Stanislav Yushenko , an ex-M&A lawyer who transitioned to the business side of gaming. Stan previously worked at Playrix but took a two-year sabbatical to earn his MBA and sharpen his business acumen. Now hes scouting for his next roleideally somewhere that values both spreadsheets and strategic vision. I was recently playing a mobile game.

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Hothead Games shuts down

GamesIndustry.biz

Vancouver-based studio Hothead Games has closed its doors.

Games 71
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Can't remove event listening

Cocos

Thanks! Somehow I didnt think cocos would treat them as different functions, as they do same thing with the same syntax, but I guess it only watches functions name/type/etc. Anyways, thanks again!

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Aonic secures over €150m in funding

GamesIndustry.biz

Aonic has received a €152 million investment after entering an agreement with Metric Capital Partners and Active Ownership.

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DFC: Nintendo Switch 2 will be "the clear winner" of next-gen consoles

GamesIndustry.biz

2025 is set to be a bumper year of growth for the games industry due to the long-awaited launches of Switch 2 and Grand Theft Auto 6.

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Can't remove event listening

Cocos

Hi! Im currently working on a simple project, and as part of it, I needed to register player input. So I added event listener, so whenever player presses inside parent node, other stuff happens. onLoad() { this.node.parent.on(cc.Node.EventType.TOUCH_START, function (event) { this.Pressed = true; console.log("Pressed"); }, this); this.node.parent.on(cc.Node.EventType.TOUCH_END, function (event) { this.Pressed = false; console.log("Lifted"); }, this); } And then way dowm the code I tried removing

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AIAS to honor Nintendo of America veteran Don James

GamesIndustry.biz

The Academy of Interactive Arts & Sciences has announced that Nintendo of America veteran Don James will receive the AIAS Lifetime Achievement Award.

Art 58
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How do companies decide how many people are needed to build a game that’s been greenlit?

Ask a Game Dev

The teams leadership (with input from the publisher) figures out how much time the project needs and how many people it will need to complete it based on the feature list and the targeted release specs. Lets try a breakdown as an example of this. Imagine that weve just been given the green light for a third person single player looter shooter. Our approved prototype has one player completing one quest in an environment where there are a few enemies and a handful of different guns and gear.

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Community matters: How audience engagement in games is shaping other industries | Playable Futures

GamesIndustry.biz

This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world.

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Can't remove event listening

Cocos

You are defining separate functions to register and unregister the events, you need to use the same function, try this onLoad() { this.node.parent.on(cc.Node.EventType.TOUCH_START, this.onTouchStart, this); this.node.parent.on(cc.Node.EventType.TOUCH_END, this.onTouchEnd, this); } onTouchStart(event) { this.Pressed = true; console.log("Pressed"); } onTouchEnd(event) { this.Pressed = false; console.log("Lifted"); } to remove this.node.parent.off(cc.Node.EventType.TOUCH_START, this.onTouchStart, t

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Amazon renews Secret Level for a season 2

GamesIndustry.biz

Amazon Video has renewed Secret Level for a second season.

Media 58