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GameFromScratch.com Godot x The Forge Collaboration Over We reported back in December 2023 of a collaboration between Google, The Forge and Godot focused on improving Android support in the Godot game engine. Essentially Google paid for several months of The Forge development time focused on Android improvements, although the major improvement of Vulkan optimization will help all […] The post Godot x The Forge Collaboration Over appeared first on GameFromScratch.com.
I did maximize the path by using REGEDIT it can bypass the 256 Characters MAX_PATH by editing it in HKEY_LOCAL_MACHINESYSTEMCurrentControlSetControlFileSystem.
In js/ts, there is no integer or float. There is only one numerical type “number”. So, code like this num: integer is illegal, except you defined your own integer. And CustomeEventData actually is a string. You can use Number(strNum) or parseFloat(strNum) to convert a string to a number.And you can use paseInt(strNum) to convert a float string to a interger number, it can convert float number to interger number too.
Hi! [Cocos 3.8.2] When I use a vanilla (no code applied, etc.) EditBox and test it, I have two different results. The Browser test works perfectly, but the Simulator test displays a box in the color of the placeholder label over the background sprite. Does anyone know how to solve this? I took screen recordings to show what’s happening.
Hi! [Cocos 3.8.2] When I use a vanilla (no code applied, etc.) EditBox and test it, I have two different results. The Browser test works perfectly, but the Simulator test displays a box in the color of the placeholder label over the background sprite. Does anyone know how to solve this? I took screen recordings to show what’s happening.
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