Wed.Jan 10, 2024

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Valve welcomes AI games onto Steam (but only if devs promise they aren't doing anything illegal)

Game Developer

"We are making changes to how we handle games that use AI technology. This will enable us to release the vast majority of games that use it.

AI 354
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Nacon exec says industry's problem is "too many games"

GamesIndustry.biz

The industry is starting 2024 in much the same way as it spent most of 2023, with news of layoffs and "for sale" signs and closures arriving alongside charts showing modest sales growth for the industry. Speaking with GamesIndustry.biz before the holiday break, Nacon head of publishing Benoit Clerc acknowledges the frequency of setbacks coming alongside less-than-dire news for the industry, and points to a specific culprit for the seeming mismatch in events.

Games 144
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Trending Sources

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Obituary: Jennell Jaquays, game designer, passed away at age 67

Game Developer

The late Jaquays' decades-long tenure in games includes the Quake series, Age of Empires, and Halo Wars.

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IronSource Founders Leaving Unity

Game From Scratch

GameFromScratch.com IronSource Founders Leaving Unity In the wake of the recently announced “reset” at Unity that resulted in first the closing of Weta Digital followed by the announcement that 25% of Unity’s staff will be let go there is another massive disruption at Unity, and one I think many Unity developers will be happy to … IronSource Founders Leaving Unity Read More The post IronSource Founders Leaving Unity appeared first on GameFromScratch.com.

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Shuji Utsumi named CEO of Sega Europe and America amid transmedia push

Game Developer

The Q Entertainment founder will take charge of Sega in the West as the company looks to capitalize on transmedia "megatrends.

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Steam Makes Massive Update To AI Generation Policy

Game From Scratch

GameFromScratch.com Steam Makes Massive Update To AI Generation Policy Back in June 2023 Valve Software started rejected games submitted to the Steam Store that used assets created using AI generation tools. This was first discuss in this reddit thread by a developers whose game was rejected: Hello, While we strive to ship most titles submitted to us, we cannot … Steam Makes Massive Update To AI Generation Policy Read More The post Steam Makes Massive Update To AI Generation Policy appeare

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Tencent completes majority ownership of Dying Light dev Techland

Game Developer

Techland gets deeper into bed with Tencent as it prepares to launch its first new property in over a decade.

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Report: Twitch is laying off 35 percent of its workforce

Game Developer

It's claimed 500 jobs are on the line at the Amazon-owned streaming giant.

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How Unreal Engine for Fortnite can make your game development dreams come true

GamesIndustry.biz

It's hard to believe it now, but Dylan "TheBoyDilly" Johnson – CEO and founder of the wildly successful Good Gamers – didn't ever plan to be a game developer. Back in early 2020, Johnson was one of millions of health workers at the forefront of the fight against COVID. After an exhausting year caring for unwell patients day after day, Johnson turned to his wife and said he had to take a break from nursing.

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Mojang and Blackbird will stop building on Minecraft Legends

Game Developer

The Minecraft franchise loses its third spinoff in as many years as Mojang moves away from further developing Minecraft Legends.

Build 302
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Legal hacks to eliminate cheating in games

GamesIndustry.biz

In the face of rampant cheating, it's time for game developers to hack the hackers. For video game developers, a large portion of revenue comes from additional purchases made by the player base, including purchases of expansions to the base game and purchases of in-game microtransactions. Maximizing this revenue stream requires the game to retain players over long periods of time.

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Marvel's Spider-Man 2 and Alan Wake II lead 2024 DICE Awards nominations

Game Developer

The superhero and supernatural sequels have the most nominations for 2023's DICE ceremony, joined by Baldur's Gate 3 and Cocoon.

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Steam's revised policy to allow "the vast majority of games" using AI

GamesIndustry.biz

Valve has adjusted its review policy for AI content on Steam, saying it will "release the vast majority of games that use it." However, the company is introducing new rules it described in a blog post , such as the need for developers to disclose how AI was used throughout the development of the game.

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China lead mobile game spending and downloads for 2023

Game Developer

Even with their country's restrictions in play, Chinese players kept spending money and downloading games for their phones.

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Esports Wales receives £50,000 in funding

GamesIndustry.biz

Esports Wales has secured an investment of up to £50,000 as part of Media Cymru's Development Fund initiative. As reported by Esports Insider , Wales' governing Esports body is one of 24 businesses and freelancers receiving funds to further develop and innovate projects. Esports Wales will use the investment to develop and support the national Welsh Esports League, which was introduced last year, and official clubs across the country.

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How to use Kickstarter for your indie game “It’s a tool, not the end goal”

PreMortem.Games

Using Kickstarter for a game shouldn’t be solely about the campaign but about building a company working on multiple games. “View Kickstarter as a tool, not the end goal”, says Michael Liebe , Lead Outreach Games Europe at Kickstarter on the IndieGameBusiness podcast. It should complement other funding sources, fostering creativity in fundraising.

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My Programming Journey – What’s Yours?

Retro Game Coders

How did you get into programming? Are you now getting started? Which languages have you learned? Which do you still use? Where would you like to go with your coding? A conversation on social media sparked this idea, I thought it would be interesting for the Retro Game Coders community to share how you got into programming and your journey from starting out to what you do now?

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Data.ai: Global mobile game revenue declined by 2% to $107bn in 2023

GamesIndustry.biz

A new report from Data.ai says that mobile consumer game spending hit $107 billion in 2023. The figure represents a decrease of 2% year-over-year, according to the State of Mobile 2024 report. Meanwhile, consumers spent $1.5 billion a week on mobile games globally and throughout the year titles were downloaded more than 1.1 billion times.

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The Untitled Games Project is looking for games industry guests for Season 2

Game Development News

The Untitled Games Project podcast has put out a call for guests for its next season

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Sprite aspect ratio

Cocos

Hello Is it possible to display sprite with the original aspect ratio at Cocos Creator?

Sprite 52
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Esports Wales will receive funding from the Media Cymru Development Fund

Game Development News

Esports Wales will receive up to £50,000 from Media Cymru's Development Fund

Esports 52
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Node attached with Rigid Body is displaced when the game is resized

Cocos

@kylins Hello, The object attached to the rigid body seems to go off when the game is being resized. This problem appears to affect only when the root node (canvas) has a widget component attached to it. As suggested by @pandamicro, rigid bodies should be used only on nodes with RenderRoot2D as the root node. Canvas comes with a Widget Class hence will lead to issues with rigid body when resized.

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Shuji Utsumi is the new boss at SEGA

Game Development News

Shuji Utsumi is now President, COO and Representative Director of SEGA Corporation, CEO of SEGA America, and CEO of SEGA Europe

Retail 52
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Apple II Blueprint Signed by Woz Explains NFTs

Retro Game Coders

A friend was asking about NFTs and I used a metaphor that helps me understand them better. While obviously Bitcoin gets a lot of the buzz, I believe NFTs are a widely misunderstood and confusing use of blockchain technology. As you can see above, I have a blueprint signed by Steve “Woz” Wozniak. It was a gift from my wife, and a treasured one.

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Twitch will lay off 500 employees in third wave of job reductions within 12 months

Game Development News

Twitch is expected to lay off another 500 of its employees this month

Media 45
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Changing vertexData of a sprite in 2D in cocos creator 3.6.2

Cocos

Hello all, I am trying to change the vertices(vertex, index, position, uv) for the sprite in code at runtime. In CC2.4 I was able to change the vertices of the sprite frame by assigning the values to sprite.spriteframe.vertices and setting sprite.setVertsDirty(), but in CC3.6 It doesn’t seem to work even though I updated the format of new vertices. Any suggestion for best way to achieve this in CC3.6 would be appreciated.

Sprite 40
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???? ?????opss101????? ????? ?????

Cocos

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Troubles for screen.on("orientation-change")

Cocos

Hi, I use latest creator 3.8.1 with web target (web-mobile, web-desktop) and some modern Andorid devices has troubles with listen “orientation-change” event. Some devices never handle that event, some devices catch strange width/height values. I tried to logging this issue from root: found place inside cocos core in package engine/pal/screen-adapter/web/screen-adapter.ts and log inside handler for window.addEventListener(‘orientationchange’ … Looks like “windowSize” object has incorrect values h

Mobile 40
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How to Prevent Right-Clicks on Buttons in web build? (Cocos Creator 3.8)

Cocos

Hello, there! I’m currently in trouble with Button component. I’m trying to achieve blocking right-click when user interact with button component. Is it possible? or blocking right-click globally also works… I’ve tried official guide, on section “Button Click Events” and subsection “Add a callback using the script”, Example method’s parameter is Button type, not EventTouch or EventMouse.

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????????opss101?com?????????????????????

Cocos

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???? ??????opss101????? ????? ?????

Cocos

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Does Spine work with USE_INSTANCING?

Cocos

Hello, I’m working on a custom material/effect with a USE_INSTANCING branch that works on sprites, but does not work on a spine character. I’ve tried the different animation cache modes, and enable/disable batch. The effect is a duplicate of builtin-spine , with the instancing branches added and the two_color branch removed. Nothing special, but I’ve attached it below.

Texture 40
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Android ANR Issue

Cocos

Hello, friends. Today, I’ve brought up a chronic issue we’re facing. We’ve been trying to resolve it on our own, but it seems quite challenging. First, let me outline our development environment: Cocos Creator Version: 3.8.1 Target SDK: 33 We’re currently using these for our game. We’ve been experiencing frequent ANRs (Application Not Responding) while our game is live.

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