Sun.Dec 10, 2023

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Role Model: Emphasizing the "RP" in RPG

Game Developer

If there's one advantage that games have over other mediums, it's their ability to have the participant not just witness someone else's doings—but to put them in the middle of said doings.

Games 186
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Top 100 Indies of 2023 Announced

Indie DB

The 2023 Indie of the Year Awards moves into its next phase: voting for the Top 100!

Indy 135
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Realtime Rendering With OpenGL – A Students Perspective (Week 3)

Game Developer

Week 3 was focused on getting textures into the render engine, making a camera so the user can move around the scene, and the creation of a new mesh class that takes advantage of the VBO and EBO classes.

Render 187
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[WIP] Voxel World Engine (Minecraft-like world generation)

Cocos

Added today: Octave perlin noise Biomes data structure and components organization using the chain of responsibility pattern Domain Warping settings for more natural landscapes Next steps: Dig mechanics Generate the world with service workers Add more biomes Any help or collaboration here is super welcome, I have no idea how to deal with dynamic meshes in Cocos yet Clipchamp Untitled video - Create and share your videos with Clipchamp Watch videos made with Clipchamp, the best video maker for ev

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_The Day Before_ dev Fntastic shuts down after game's launch weekend

Game Developer

Four days after launching its zombie MMO The Day Before to largely negative reviews, developer Fntastic is suddenly closing its doors.

Dev 213
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Is Gaming Better for Us When It’s by Ourselves?

Game Wisdom

Is Gaming Better for Us When It’s by Ourselves? Josh Bycer josh@game-wisdom.com Whether it’s the solitary pleasure of strategy games or the fact that sometimes we just want to get our frustrations out, there are those moments when we just want to be alone. While there’s the allure of multiplayer experiences and … The post Is Gaming Better for Us When It’s by Ourselves?

Games 52
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Creating Natural AI

Game Developer

Problem: AI aimlessly wandering and unnatural Solution: Create tasks for the AI to complete around the level

AI 220

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Exploring the Unlikely Fusion of Word Games and Slots in Game Design

Game Developer

Like many new ideas, Word Slots was not the start of a process but the very end of a long series of iterations.

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SpriteRender sorting layer

Cocos

SpriteRenderer is for 3D space…the Docs say this. SpriteRenderer : 2D rendering component that provides the ability to render sprite in 3D space. The 2D games works really different than Unity. This is actually more similar to Godot. Ok now the Sorting order for 2D games works with Order on the hierarchy. I try to use the Sorting Order component nothing changes.

Sprite 40
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About half of _The Day Before's_ players bought, then refunded the game

Game Developer

Fntastic's controversial MMO The Day Before lost players' attention almost as soon as it had it, with many choosing to outright give the Early Access game back.

Games 163
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SpriteRender sorting layer

Cocos

Hello everyone. How do I sort my sprites into layers? I read about the sorting component, but I have prefabs that have a lot of nodes, I will have to add this component to all these nodes. If I want to change the layer, I change it again on all nodes. In Unity, you just needed to change the position of the parent object along the z axis to achieve the same effect.

Sprite 40
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How Sound Elevates Interactive Narrative Storytelling to the Next Level

Game Developer

Sound is an essential storytelling tool that immerses us, often imperceptibly, and is increasingly being leaned on to push the medium forward.

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SpriteRender sorting layer

Cocos

In short yes. 3D games are more similar but 2D games are not like Unity. From what I understand the SpriteRenderer you should use it when you have a 3D world but you want to show 2D sprites.

Sprite 40
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Donkeyspace AI Interview

Designer Notes

Frank Lantz recently interviewed me on Donkeyspace , his excellent Substack, which generally focuses on the current AI boom but, in reality, is about his ongoing work on the human condition. As my responses would be of interest to readers here, I’ve reposted the interview below. Is there a competitive scene for Civ , with tournaments, ranking, etc?

AI 52
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SpriteRender sorting layer

Cocos

Hello everyone. How do I sort my sprites into layers? I read about the sorting component, but I have prefabs that have a lot of nodes, I will have to add this component to all these nodes. If I want to change the layer, I change it again on all nodes. In Unity, you just needed to change the position of the parent object along the z axis to achieve the same effect.

Sprite 40
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SpriteRender sorting layer

Cocos

Hello everyone. How do I sort my sprites into layers? I read about the sorting component, but I have prefabs that have a lot of nodes, I will have to add this component to all these nodes. If I want to change the layer, I change it again on all nodes. In Unity, you just needed to change the position of the parent object along the z axis to achieve the same effect.

Sprite 40