Creating Natural AI
Game Developer
DECEMBER 10, 2023
Problem: AI aimlessly wandering and unnatural Solution: Create tasks for the AI to complete around the level
Game Developer
DECEMBER 10, 2023
Problem: AI aimlessly wandering and unnatural Solution: Create tasks for the AI to complete around the level
Indie DB
DECEMBER 10, 2023
The 2023 Indie of the Year Awards moves into its next phase: voting for the Top 100!
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Game Developer
DECEMBER 10, 2023
Four days after launching its zombie MMO The Day Before to largely negative reviews, developer Fntastic is suddenly closing its doors.
Cocos
DECEMBER 10, 2023
Added today: Octave perlin noise Biomes data structure and components organization using the chain of responsibility pattern Domain Warping settings for more natural landscapes Next steps: Dig mechanics Generate the world with service workers Add more biomes Any help or collaboration here is super welcome, I have no idea how to deal with dynamic meshes in Cocos yet Clipchamp Untitled video - Create and share your videos with Clipchamp Watch videos made with Clipchamp, the best video maker for ev
Game Developer
DECEMBER 10, 2023
If there's one advantage that games have over other mediums, it's their ability to have the participant not just witness someone else's doings—but to put them in the middle of said doings.
Game Wisdom
DECEMBER 10, 2023
Is Gaming Better for Us When It’s by Ourselves? Josh Bycer josh@game-wisdom.com Whether it’s the solitary pleasure of strategy games or the fact that sometimes we just want to get our frustrations out, there are those moments when we just want to be alone. While there’s the allure of multiplayer experiences and … The post Is Gaming Better for Us When It’s by Ourselves?
Game Developer
DECEMBER 10, 2023
Week 3 was focused on getting textures into the render engine, making a camera so the user can move around the scene, and the creation of a new mesh class that takes advantage of the VBO and EBO classes.
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Game Developer
DECEMBER 10, 2023
Like many new ideas, Word Slots was not the start of a process but the very end of a long series of iterations.
Cocos
DECEMBER 10, 2023
SpriteRenderer is for 3D space…the Docs say this. SpriteRenderer : 2D rendering component that provides the ability to render sprite in 3D space. The 2D games works really different than Unity. This is actually more similar to Godot. Ok now the Sorting order for 2D games works with Order on the hierarchy. I try to use the Sorting Order component nothing changes.
Game Developer
DECEMBER 10, 2023
Fntastic's controversial MMO The Day Before lost players' attention almost as soon as it had it, with many choosing to outright give the Early Access game back.
Cocos
DECEMBER 10, 2023
Hello everyone. How do I sort my sprites into layers? I read about the sorting component, but I have prefabs that have a lot of nodes, I will have to add this component to all these nodes. If I want to change the layer, I change it again on all nodes. In Unity, you just needed to change the position of the parent object along the z axis to achieve the same effect.
Game Developer
DECEMBER 10, 2023
Sound is an essential storytelling tool that immerses us, often imperceptibly, and is increasingly being leaned on to push the medium forward.
Cocos
DECEMBER 10, 2023
In short yes. 3D games are more similar but 2D games are not like Unity. From what I understand the SpriteRenderer you should use it when you have a 3D world but you want to show 2D sprites.
Designer Notes
DECEMBER 10, 2023
Frank Lantz recently interviewed me on Donkeyspace , his excellent Substack, which generally focuses on the current AI boom but, in reality, is about his ongoing work on the human condition. As my responses would be of interest to readers here, I’ve reposted the interview below. Is there a competitive scene for Civ , with tournaments, ranking, etc?
Cocos
DECEMBER 10, 2023
Hello everyone. How do I sort my sprites into layers? I read about the sorting component, but I have prefabs that have a lot of nodes, I will have to add this component to all these nodes. If I want to change the layer, I change it again on all nodes. In Unity, you just needed to change the position of the parent object along the z axis to achieve the same effect.
Cocos
DECEMBER 10, 2023
Hello everyone. How do I sort my sprites into layers? I read about the sorting component, but I have prefabs that have a lot of nodes, I will have to add this component to all these nodes. If I want to change the layer, I change it again on all nodes. In Unity, you just needed to change the position of the parent object along the z axis to achieve the same effect.
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