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It has not been updated for a long time, and I will share with you some of my ideas and achievements on plug-ins in the last 30 years. Early personal development of the number of plug-ins a little too much, are some of the small tools, but also thanks to so many plug-ins, let me in the process of maintenance, found a lot of pain points, and slowly formed a set of solutions.
Forum post prompts me not to allow the use of links, want to see the link, just need to replace the c o m with com. The original text of the article reads: forum.cocos.
I have these lines of code. this.player1.active = false; this.player2.active = false; this.player3.active = false; this.banker1.active = false; this.banker2.active = false; this.banker3.active = false; When this chunks of code was executed, banker3 and player3 remained on screen. What explains this behaviour?
I have these lines of code. this.player1.active = false; this.player2.active = false; this.player3.active = false; this.banker1.active = false; this.banker2.active = false; this.banker3.active = false; When this chunks of code was executed, banker3 and player3 remained on screen. What explains this behaviour?
I have these lines of code. this.player1.active = false; this.player2.active = false; this.player3.active = false; this.banker1.active = false; this.banker2.active = false; this.banker3.active = false; When this chunks of code was executed, banker3 and player3 remained on screen. What explains this behaviour?
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Hello, I recently started using Cocos Creator. My Cocos Creator version is 3.8.0 I have the main scene with an empty node. Also, have a Test.ts script that is attached to my empty node. @ccclass(“Test”) export class Test extends Component { … onLoad() { console.log(“onLoad”) } onDestroy() { console.log(“onDestroy”) } … } I choose editor mode and press the play button to run the game.
It has not been updated for a long time, and I will share with you some of my ideas and achievements on plug-ins in the last 30 years. Early personal development of the number of plug-ins a little too much, are some of the small tools, but also thanks to so many plug-ins, let me in the process of maintenance, found a lot of pain points, and slowly formed a set of solutions.
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