Thu.May 02, 2024

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Creativity from constraints: developing new games from old IP

Game Developer

A game's legacy is not just the nostalgia it will come to evoke after enough time has passed. Its legacy is also in the creativity it comes to inspire in the works that arise in its wake.

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Take-Two reportedly shuts down Roll7 and Intercept Games, Private Division suffers layoffs

GamesIndustry.biz

More details have emerged about the ongoing layoffs at Take-Two Interactive, with reports suggesting the publisher has shut down two indie-size studios. Bloomberg reported it has seen internal documentation that reveals UK developer Roll7, known for the OlliOlli series and Rollerdrome, is planned for closure with the publisher working on severance agreements for affected staff.

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Former Zynga COO Matthew Bromberg is the new CEO of Unity

Game Developer

The new chief exec will net an annual base salary of $850,000, a litany of stock awards, and sign-on bonus worth $2 million.

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Paladin Studios shuts down after nearly 19 years

GamesIndustry.biz

Mobile and indie game developer Paladin Studios has ceased its operations. Paladin's announcement attributed the decision to the studio's lack of work. "We unfortunately failed to land enough work to cover our burn-rate. Yesterday we hit an inflection point for our financial security," it said.

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Pokémon Go co-dev Very Very Spaceship lays off staff

Game Developer

It's unknown if Very Very Spaceship's cuts have anything to do with Pokémon Go and Niantic or are of the studio's own accord.

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Matthew Bromberg appointed CEO of Unity

GamesIndustry.biz

Matthew Bromberg has been named as Unity's new CEO, the company announced today. Bromberg will take over the role from interim CEO Jim Whitehurst, starting May 15, 2024. Whitehurst will transfer to the executive chair of Unity's board, previously held by Roelof Botha who will become independent director of the board.

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What is game programming and how do you become a game programmer?

Game Developer

Stepping into the world of game programming can be daunting. This article explains the basics of game programming, as well as what tools and resources you can use to get started.

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More Trending

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Paladin Studios laying off 45 workers and shutting down

Game Developer

The Dutch co-development studio worked on titles including Cut The Rope Remastered, My Tamagotchi Forever, and Amazing Katamari Damacy.

Studios 265
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Jobs Roundup: May 2024 | Room 8 Group names Laura Lilley as COO

GamesIndustry.biz

It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please send the names of the appointees, new role and company, and prior role and company to newhires@gamesindustry.biz. Room 8 Group has hired Laura Lilley as its new chief operating officer.

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Satisfying frustration: How to make compelling games that encourage moral reflection

Game Developer

To inspire moral reflection, we as game designers have to go against players' inherent instinct to make strategic decisions and break a few fundamental game design principles along the way.

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Inkscape 1.4 Beta Released

Game From Scratch

GameFromScratch.com Inkscape 1.4 Beta Released The open source vector graphics application Inkscape just released Inkscape 1.4 beta. Inkscape is available for Windows, Mac and Windows. Highlight features of the 1.4 release include: Key Links Inkscape Homepage Inkscape 1.4 Beta Download Inkscape 1.4 Release Notes Splashscreen Contest You can learn more about the new features in […] The post Inkscape 1.4 Beta Released appeared first on GameFromScratch.com.

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Peering into the demonic dual visual styles of Sorry We're Closed

Game Developer

Developers C. and Tom Bedford tell us why their neon, funky homage to lowpoly horror straddles between two worlds.

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Unity Have Hired a New CEO

Game From Scratch

GameFromScratch.com Unity Have Hired a New CEO Unity have a tumultuous 2022-2023 that lead to the removal of long time CEO John Riccitiello, who was replaced by former Red Hat CEO Jim Whitehurst, who set about refocusing Unity on game development, undoing many of the decisions Riccitiello had made as well as leading the restructuring the entire […] The post Unity Have Hired a New CEO appeared first on GameFromScratch.com.

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Report: Take-Two is shutting down OlliOlli World developer Roll7

Game Developer

The award-winning studio is seemingly the latest victim of a sweeping cost reduction plan.

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[From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit

Game Development News

The MCV/Develop award-nominated Games Growth Summit 2024, happening on June 7th, offers a crucial opportunity for gaming industry players to navigate challenges and capitalize on emerging opportunities. Featuring keynotes, panels, and networking, this event aims to equip attendees with actionable strategies for sustainable growth, leveraging technology, funding, resilience, and community collaboration.

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LocalThunk knew Balatro needed to draw players in with poker

Game Developer

The breakout card game may have adopted some of poker's words and visuals, but it wasn't molded by it.

Games 226
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Anvil Empires - Devblog 1

Indie DB

Find out what Anvil Empires (from the developers that brought you Foxhole) is all about!

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Cataclismo shows how devs can be inspired by their home regions

Game Developer

The gorgeous-looking strategy game/city-builder from Digital Sun owes a lot to the castles of Castile in Spain.

Dev 208
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Navigating the Challenges of Android Game Ports

Starloop Studios

Android game ports present unique challenges for game development studios looking to break into the largest mobile gaming market. Android has a large and varied ecosystem, necessitating diligent work on behalf of the development studio to deliver high-end game ports. Starloop Studios has had the pleasure of assisting countless clients with their [.] The post Navigating the Challenges of Android Game Ports appeared first on Starloop Studios.

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PR Panel 2024: Mike Hendrixen, Vertigo 6

Game Development News

"While AI will help us, it's the personal touch that'll always be most important in PR and communications. It's about finding the right balance between technology and good old-fashioned human interaction.

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Understanding Gamification, Player Motivations, and Their Impact on Mobile UA

Game Refinery

In this blog post, we explain the concept of gamification and how non-gaming apps can use it to drive UA and engagement.

Mobile 52
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Accessibility podcast Ctrl, Alt, Access coming next week

Game Development News

Unless you’re familiar with the excellent Access-Ability blog and newsletter, you may not have heard that there’s a new podcast on the way.

Games 52
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Exploring the Dynamics of Server-Side Rendering in React: A Detail Guide

Artoon

Introduction SSR in React serves as a potent mechanism for crafting dynamic […] The post Exploring the Dynamics of Server-Side Rendering in React: A Detail Guide appeared first on Artoon Solutions.

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Is there anyone who needs to use something similar to Unity's ScriptableObject in Cocos Creator?

Cocos

Yes, the plugin has been submitted for review, but the official team is on holiday and the review has not been conducted yet.

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How to Make a Game in Unity?

Artoon

Are you keen on create a game in Unity? Unity game engine […] The post How to Make a Game in Unity? appeared first on Artoon Solutions.

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Is there anyone who needs to use something similar to Unity's ScriptableObject in Cocos Creator?

Cocos

like this GitHub http_s://github.

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The new ratings system evaluating online toxicity in games

GamesIndustry.biz

Games are rated by regulatory organizations such as the ESRB and PEGI, evaluating titles based on their content and subject matter. These ratings aim to inform buyers, especially parents, about what their children could encounter while playing a game. However, the Toxicity In Online Gaming report says that these evaluations have a gap: they do not provide an evaluation of a game's online community.

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Is there anyone who needs to use something similar to Unity's ScriptableObject in Cocos Creator?

Cocos

your project on GitHub is missing plugin. Did you publish your plugin to cocos store?

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