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Mircosoft Game Dev
APRIL 26, 2016
In the Godot community, we all love waiting. Waiting for Vulkan, waiting for WebAssembly, waiting for C#, waiting for advanced 3D editor features. waiting for Godot! But there's one thing that we should not be idly waiting for: API documentation. It won't just happen that hundreds of lines of class descriptions are written by the core devs; their time is much better spent developing the great features we are all so fond of waiting for.
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