Exclusive: Unity is killing its controversial Runtime Fee
Game Developer
SEPTEMBER 12, 2024
The company is reverting to a seat-based subscription model, but will be increasing the price of Unity Pro and Unity Enterprise in January 2025.
Game Developer
SEPTEMBER 12, 2024
The company is reverting to a seat-based subscription model, but will be increasing the price of Unity Pro and Unity Enterprise in January 2025.
GamesIndustry.biz
SEPTEMBER 11, 2024
Every month on GamesIndustry.biz we publish data on the accessories market. It's part of our monthly charts reports. Now, these figures don't really get picked up elsewhere. Most other media outlets seem primarily interested in how the games are performing or which console is currently on top. But it's there, every month. And there is some fascinating insight to be gleaned from these numbers.
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PreMortem.Games
SEPTEMBER 13, 2024
White Star Studio, a small and ambitious game development studio based in Shenzen, China, has captured the essence of ancient China in their game Thriving City. This city-building sim takes players back to the Song Dynasty, where they must navigate the challenges of settling a town, cultivating the land and expanding the city. One of the most eye-catching features of Thriving City is its distinctive visual style.
Game Wisdom
SEPTEMBER 12, 2024
Does Starcraft’s 2 Strategy Design Still Succeed? Josh Bycer josh@game-wisdom.com It would stand to reason that if I played through all the Command & Conquer games while researching my RTS book, I would have to check out the other “tiny” competitor of StarCraft. While I didn’t have the time … The post Does Starcraft’s 2 Strategy Design Still Succeed?
Game Developer
SEPTEMBER 12, 2024
In a stunning turn of events appropriate for Hollywood, all workers and executives at Annapurna Interactive have resigned from the company.
GamesIndustry.biz
SEPTEMBER 13, 2024
Industry veteran and No More Heroes creator Goichi 'Suda51' Suda believes games companies are still putting too much stock in how their games perform on Metacritic. In an interview with GamesIndustry.biz , Suda and his fellow Japanese legend Shinji Mikami discussed the myriad reasons that titles like their own, with their distinct style and flavour, have been somewhat rare over the years – and Suda suggested it's because many companies are too focused on review scores.
PreMortem.Games
SEPTEMBER 9, 2024
For Dave Frampton , working under the name Majic Jungle , the journey into game development began as an unexpected passion. “I decided to teach myself to code as a bit of a hobby,” he recalls. “I very quickly realized that I absolutely loved coding.” Over the years, he honed his skills and eventually transitioned into creating his own games.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
SEPTEMBER 9, 2024
The free repository relaunched a few weeks ago to provide 'the ultimate reference tool for game designers.' Then OpenAI came knocking.
GamesIndustry.biz
SEPTEMBER 12, 2024
From the reactions we've seen to the PS5 Pro's $700 price tag, it would be easy to think Sony's new console is dead on arrival. But, as our own Chris Dring pointed out yesterday , the price isn't the biggest issue facing the new hardware launch, and for all the uproar over the expense, there is still a market for PlayStation's high-end device. To get a better sense of the PS5 Pro's prospects, GamesIndustry.biz spoke to a number of analysts about their sales expectations and the many factors that
Mircosoft Game Dev
SEPTEMBER 9, 2024
After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements! This includes 2D physics interpolation and hierarchical culling, and 3D mesh merging, level of detail, tighter shadow culling, ORM materials, and more.
Rocket Brush Studio
SEPTEMBER 10, 2024
This blog highlights the top 10 digital accessibility testing companies in the USA, focusing on their expertise in ensuring web and mobile applications comply with accessibility standards. It covers key services offered by each company, making it easier to choose the right partner.
Game Developer
SEPTEMBER 13, 2024
The company has concluded the financial portion of its Saber Interactive divestment, but buyer Beacon Interactive has waived the option to purchase 4A Games and Zen Studios.
GamesIndustry.biz
SEPTEMBER 9, 2024
Ten years ago today, Activision published a new shooter from Halo developer Bungie: Destiny. Although 'a shooter' is perhaps a tad reductive, since it was above and beyond anything Bungie – or indeed other studios – had produced. "When Destiny originally launched, there was nothing quite like it – even figuring out how to communicate its genre was a massive communication exercise for the marketing teams," indie developer, consultant, and noted Destiny fan Rami Ismail tells Game
Indie DB
SEPTEMBER 12, 2024
After six months of solo development, there’s a lot to cover beyond just the combat system. I'll go over the various improvements to the combat, code, and designs that have shaped Blade Ballad into a more refined experience.
The Bottom Feeder
SEPTEMBER 11, 2024
The 1995 south park short was the first viral video I ever say, back when videos took hours to download and were the size of postage stamps. Kids, ask your parents to explain what a ‘postage stamp’ was. (I freely admit that I do most of my writing online to get attention for our games in an immensely overcrowded industry. So let me briefly mention that we have announced the Kickstarter for our next indie RPG, Avernum 4: Greed and Glory.
Game Developer
SEPTEMBER 12, 2024
Bromberg told Game Developer that Unity's Runtime Fee reversal is part of a bid to bring the company "back to where it began.
GamesIndustry.biz
SEPTEMBER 13, 2024
The first labour union of game developers in Ontario was formed by staff at Joydrop, only for the majority of employees that voted to reportedly be fired two working days after the victory. Joydrop is the gaming brand of London-based service agency Mikutech, founded in 2013 by Mark Mikulec. It specialises in work-for-hire services, including porting and co-development, and has worked with the likes of Gearbox, Skybound and Armor Games Studios.
Game From Scratch
SEPTEMBER 11, 2024
GameFromScratch.com Godot Parkour Character Controller If you are a fan of games like Mirror’s Edge or Titansfall and want to recreate that Parkour like experience using the Godot game engine, the NOSHOT First Person Controller may be perfect for you. Created using C# in Godot 4.3 it provides all the functionality you need to create […] The post Godot Parkour Character Controller appeared first on GameFromScratch.com.
Mircosoft Game Dev
SEPTEMBER 10, 2024
The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import!
Game Developer
SEPTEMBER 13, 2024
The union, which threw its weight behind Microsoft's merger with Activision Blizzard, has underlined the 'devastating' impact of layoffs.
GamesIndustry.biz
SEPTEMBER 12, 2024
There hasn't exactly been a dearth of remasters over the past decade, with many of the most acclaimed titles from previous generations finding their way to modern consoles, either polished and tweaked to meet today's standards or rebuilt from the ground up. The Last of Us, Final Fantasy 7, Mass Effect, Dead Space, various Resident Evils, a range of Nintendo classics – the list of games that have been brought back for new audiences goes on.
Game From Scratch
SEPTEMBER 10, 2024
GameFromScratch.com Bforartis – A More Approachable Blender Today we are revisiting Bforartist, a project we first featured all the way back in 2018 when the 1.0 version was released. Bforartists is a fork of the popular open source 3D application Blender with a focus on making the user experience more artist friendly. The primary differences between Blender […] The post Bforartis – A More Approachable Blender appeared first on GameFromScratch.com.
Nvidia
SEPTEMBER 11, 2024
Today, over 80% of internet traffic is video. This content is generated by and consumed across various devices, including IoT gadgets, smartphones, computers, Today, over 80% of internet traffic is video. This content is generated by and consumed across various devices, including IoT gadgets, smartphones, computers, and TVs. As pixel density and the number of connected devices grow, continued investment in fast, efficient, high-quality video encoding and decoding is essential.
Game Developer
SEPTEMBER 12, 2024
It seems the cuts will largely impact staff providing 'corporate and supporting functions.
GamesIndustry.biz
SEPTEMBER 12, 2024
The majority of the Annapurna Interactive team have walked out after talks with its parent company had collapsed. The publisher formed in 2016 as a division of Megan Ellison's Annapurna Pictures, and has had a few hit releases, including Stray, What Remains of Edith Finch and the Outer Wilds. However, with Annapurna Pictures shifting its strategy around games, the Interactive team was looking to spin the publisher out as an independent business.
Perforce
SEPTEMBER 10, 2024
GitLab is an integrated solution that covers the entire DevOps lifecycle. And, Helix QAC is a static code analyzer that has been designed to optimize DevOps processes, like CI/CD Pipelines. When used together, these tools provide software development teams with a powerful solution.
Indie DB
SEPTEMBER 9, 2024
A grid-based component system has been developed, allowing players to place components on a grid representing the spacecraft's hull.
Game Developer
SEPTEMBER 13, 2024
This article discusses the world-building utility of animal vocalizations (both real and fictional) when used as sound sources for musical composition.
GamesIndustry.biz
SEPTEMBER 13, 2024
Absurd Ventures has announced the launch of a new studio called Absurd Marin, made up by the former Ascendant Studios team. Based in San Rafael, California, the developer will be led by Ascendant founder and game director Bret Robbins. When asked about more details about the staff, a spokesperson for the studio told us it's made of "about 20 developers from the core team behind Immortals of Aveum" and that it "will continue to staff up further as development progresses on the project.
Game From Scratch
SEPTEMBER 13, 2024
GameFromScratch.com Blender Market Best of 2024 Humble Bundle There is a new bundle of interest to game developers, the Blender Market Best of 2024 Humble Bundle is a collection of some of the most popular Blender add-ons/plugins/assets sold on the Blender Market. You get a “snapshot in time” version of the plugin that is downloaded from the Humble […] The post Blender Market Best of 2024 Humble Bundle appeared first on GameFromScratch.com.
Indie DB
SEPTEMBER 9, 2024
Graphical Improvements in the old forest, new Character Portraits, Road improvements, Title image, Several bugfixes and minor improvements
Game Developer
SEPTEMBER 11, 2024
Mintrocket will still be supported by Nexon, which wants to 'expand' the studio in the wake of Dave the Diver's massive success.
GamesIndustry.biz
SEPTEMBER 10, 2024
We can finally reveal the finalists for the special awards at the UK GamesIndustry.biz Best Places To Work Awards 2024. NaturalMotion Games and Rocksteady have been nominated in five categories, with Rare up for three, and Playground Games, Playtonic, Sumo, King and CCP all up for two prizes each. These are the finalists for our Special Awards only, which are for excellence in specific areas.
Game Development News
SEPTEMBER 12, 2024
The first speakers have been revealed for the inaugural Develop:North, taking place at The Spine in Liverpool on November 14. They include individuals from the MCV Award-winning Sad Owl Studios. Remedy Entertainment, Sumo Digital, Criterion and Game Republic, with more to be revealed in the coming weeks. Super Early Bird passes are also available from today.
Indie DB
SEPTEMBER 8, 2024
New game engine release with new Service Modules, Attachable Behaviors and more.
Game Developer
SEPTEMBER 11, 2024
After abruptly delisting the first The Crew last year, Ubisoft wants to ensure players have 'long-term access' to its sequels.
GamesIndustry.biz
SEPTEMBER 12, 2024
Unity has cancelled its runtime fee after "deep consultation" with its "community, customers, and partners." Last September, Unity announced it would impose a Runtime Fee on every install of a Unity game after it reached certain install and revenue thresholds. There was considerable backlash to the move , and Unity eventually removed the Runtime Fee for any games built on a Unity Personal license.
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