Sat.Nov 11, 2023 - Fri.Nov 17, 2023

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GamerGPT: What to Consider When Considering Generative AI in Gaming

Game Developer

We briefly cover how AI tech and law intersect with generative AI in video games, starting with a survey of issues related to the right of publicity, intellectual property (“IP”), and privacy.

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Makhoba Kamogelo: “Don’t let fear stop you from reinventing yourself”

PreMortem.Games

Tiny Baby Crown is a name that paints a picture of growth and graceful innocence. Inside this special South African studio run by all-female creators, you’ll find Makhoba (Khadija) Kamogelo , also known as Kamo. A community manager and new game designer. She prides herself in creating a tribe around the award-winning studio’s title Dungeon Crawler.

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Osama Dorias: Progress fighting crunch is at risk

GamesIndustry.biz

Back in March, Osama Dorias was part of an industry panel on burnout at the Game Developers' Conference, sharing his own personal story of burning out in the industry and the toll it took on his mental health. Now a lead gameplay designer with Brass Lion Entertainment, Dorias has more to say on the subject, and is a featured speaker at tomorrow's TIGS (The International Games Summit on Mental Health) 2023.

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MCV/DEVELOP’s 30 Under 30 2023

Game Development News

This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer - MCV/DEVELOP

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Code My Crown guide released for black hairstyles in games

Game Developer

The Open Source Hair Library and Dove made a free guide for developers looking to implement more Black hairstyles.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

For some, the idea of developing a game alone is daunting. Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. “Sadly, the reality of the business showed me that the type of games that pay the rent weren’t the type of experiences I wanted to create”, he says. After a five-year hiatus from game development, he returned as a solo developer to create his debut game Repunk.

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Atlus to raise employee salaries by 15% in April 2024

GamesIndustry.biz

Persona developer Atlus will raise the average annual salary of its employees by 15% in April 2024. As reported by Game Developer , the starting salary for new graduates will increase from ¥257,000 ($1,708) to ¥300,000 ($1,993). The developer will also be paying performance bonuses based on the profit it's generated globally.

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The ascent of Indian video game development

Game Developer

Indian video game development seems to be displaying more and more potential and exposure; we spoke to three different developers based in India about their current projects and their own experiences.

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The October/November issue of MCV/DEVELOP is online now! Inside: the 30 Under 30, Remnant II, Dave the Diver, Doctor Who and more!

Game Development News

There’s a new issue of MCV/DEVELOP out now – and you can read it here for free - MCV/DEVELOP

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PlayStation Portal has sold out two days after launch

GamesIndustry.biz

The PlayStation Portal, which launched on November 15, has already sold out in the UK and the US. As noted by Eurogamer , it seems as though scalpers may have hoarded some of the supply as there are already listings for the device (which retails at £199) on Ebay for between £200 t0 £290, with some reaching over £300. The UK PlayStation Direct store says the PlayStation Portal is "currently unavailable" and to check back for more information on November 22, while the US store

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New Shader Graph Node Reference Samples

Unity Blog

Announcing the new Shader Graph Node Reference Samples – a set of samples, examples, and reference assets that help new Shader Graph users learn faster and enable advanced users to gain a deeper understanding of the tool.

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Persona developer Atlus raising average annual salary by 15 percent

Game Developer

The Japanese studio hopes the move will enable to it become more competitive on the global stage.

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Black Friday with Filmustage: We Gonna Make You an Offer You Can’t Refuse!

Filmustage

? From November 16 to December 1 , 2023 , Filmustage presents a once-in-a-lifetime opportunity: a lifetime subscription to the Amazing Studio Plan for a one-time fee of just $299!!! ? Compared to the standard rate of $59/month , this deal is not just a saving – it's an investment in your legacy. Because "a man who doesn't spend money wisely, will never be rich".

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Sega of America accused of threatening workers with mass layoffs over unionisation

GamesIndustry.biz

Sega of America has been accused of attempting to lay off staff in response to their bargaining efforts. The Communications Workers of America (CWA) filed an unfair labour practice on behalf of the Allied Employees Guild Improving Sega (AEGIS) after Sega reportedly proposed a plan to "phase out" temporary workers by February 2024 and outsource roles to Europe and Japan.

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Unity 2023.2 Tech Stream is now available

Unity Blog

Unveiled at Unite, discover the latest Tech Stream (2023.2) for early access to explore the latest and newest Unity engine features.

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Embracer confirms 900 layoffs following net sales upswing

Game Developer

The company indicated it will continue making layoffs despite quarterly net sales rising by 13 percent to $170.5 million.

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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

Ascent of Ashes , the upcoming colony sim by Vivid Storm Interactive , has been delayed to early next year. While addressing player feedback certainly plays a role in the delay, the migration from Unity to Godot is an even more significant factor. “Godot doesn’t feel quite as chaotic as Unity did at times.” German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021.

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Embracing disaster | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox It’s hard not to feel cynical about the state of the games business this year. On one hand, it has been a banner year for games; from much-anticipated sequels to note-perfect remakes and smart, innovative indie titles, the year has been filled end to end with critical darlings and commercial success.

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Unity for Humanity 2024 Grant now open, with wellness-focused Grant Judge, Jewel

Unity Blog

For 2024, Unity will award a total of $500,000 USD across multiple projects, including one grant in collaboration with Jewel.

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Tips for building your own accessibility program

Game Developer

How do you design for accessibility from the ground up? Whitethorn Games' Britt Dye has some answers.

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Overcoming Job Search Anxiety

OPM Jobs

Let’s chat about job search anxiety. Maybe you’ve been crushing it at a studio for what feels like an eternity, but suddenly, the game loses its sparkle. Maybe you’ve been struggling after being hit with redundancy or have simply outgrown your current level, leaving you feeling stuck in a rut. The thought of exploring new opportunities might seem daunting.

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Has 2023 been a good year for new games? | This Week in Business

GamesIndustry.biz

This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. The end of the year is coming up over the horizon, and that means it's about time to start reflecting on the year that was.

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A Diwali with a Difference – for Evon Technologies & Logic Simplified

Logic Simplified

This year, Evon Technologies Pvt. Ltd. and Logic Simplified celebrated Diwali together in style at the Grand Hyatt Regency, Dehradun , on the 4th of November. The evening was memorable for myriad reasons - dazzling stage performances by colleagues, a motivating company presentation with a significant announcement and of course, the overall feeling of joy at being a part of this celebration.

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Annapurna Interactive acquires South African support studio 24 Bit Games

Game Developer

"By taking our partnership to the next level we feel like anything is possible.

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Must-See Events at the 2023 ESE Kongress

Perforce

Perforce will be attending the Embedded Software Engineering (ESE) Kongress 2023! Learn about our presence at the event, sessions, product demos, and prizes!

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Embracer debt reduced to $1.4 billion as restructure continues

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Embracer has released its latest financial results, as well as an update on the restructuring programme that has led to mass layoffs and various studio closures. For the three months ended September 30, the company reported net sales had risen 13% year-on-year to SEK 10.8 billion ($1 billion).

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Isonzo - The Free White War expansion

Indie DB

The new Marmolada map is now out and available for everyone! The snowy mountain top and beautiful glacial trenches will surely make this a one of a kind experience in Isonzo! Included as well are 3 new weapons and cosmetic (paid) DLC!

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Germany creates €100M subsidy to fund its game developers

Game Developer

Over the next several years, Germany plans to properly support its local game development scene and increase its cultural footprint in the country.

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The Industrial Metaverse: What Is It and How Will it Shape the Fourth Industrial Revolution?

Perforce

The industrial metaverse might seem like something from an advanced, sci-fi universe far in the future, but the building blocks of this concept are already present and functioning today.

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Spider-Man and Super Mario win in October as console sales fall | UK Monthly Charts

GamesIndustry.biz

Due to a technical situation at the charts company, we are using GfK data for physical game sales this month. 1.6 million digital games were sold in the UK during October (GSD data), a drop of 24% over the year before. Meanwhile, GfK data shows that physical game sales are up slighty (+8%) to 1.08 million games sold.

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Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Ambitious multiverse and Web3 project Avalon’s first trailer dropped yesterday, as well as details of the experienced development team’s plans for the game. The Avalon team is led by chief product officer Jeffrey Butler, one of the original producers for EverQuest and its first expansions, alongside Sean Pinnock, formerly CEO of virtual reality gaming company CyberDream, best known for Virtual Battlegrounds.

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What the heck is happening with live service games?

Game Developer

It's been a bad year for game developers, and studios making live service games have taken some vicious body blows.

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Blender 4.0 Release

Game From Scratch

Currently available in release candidate form, if all things go according to plan on November 14th Blender 4.0 should be released. Just a mere five months after the release of Blender 3.6 the Blender 4 release is packed with new features. In the video below we highlight some of the … Blender 4.

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The Australian games industry's journey back to a "complete healthy ecosystem"

GamesIndustry.biz

Melbourne International Games Week 2023 felt like a triumphant return to form for physical events in Australia, marking a record year for the week-long celebration of all things gaming. There were over 58 events held during this ninth edition (versus 33 last year), plus record attendance for PAX Australia and conference Games Connect Asia Pacific, which both run alongside MIGW at the beginning of October.

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Responsible AI and enhanced model training at Unity

Unity Blog

In this blog post, we share how Muse generates results, unpack our model training methodologies, and introduce our two new foundation models.

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The next version of Unity will be called Unity 6

Game Developer

Unity is adjusting its naming convention for future versions of the software and rolling out public access to its generative AI tools.

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The Game, the Player, the World at 20 Years

Jesper Juul

20th Anniversary notes on The Game, the Player, the World: Looking for a Heart of Gameness. Written November 2023. What is a Game? What is a game? Early in my career, people wanted to know, but should I try to respond? In The Game, the Player, the World: Looking for a Heart of Gameness I tried to give an answer that was attentive to the ways we use the word “game”, open to change, and useful for generating new kinds of games.

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