Sat.Apr 24, 2021 - Fri.Apr 30, 2021

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“La La La – I can’t hear you!’

The Art of the Game

After going through Demo Day for Launch Pad (and getting more than a little bummed about not getting a dev grant) I’ve decided to throw myself back into working on my game – which has been neglected for far too long. Marketing might not pay off immediately, but jumping into something created by my own 2 hands pays off now … Except when you try to work, your wife – who is also working from home – gets slammed with an absolute Suez Canal sized shipping container of wo

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Lenses as an artists instrument

Filmustage

We are all used to talking about famous names in the industry, we are used to talking in the directorial style of Tarantino , Nolan and Fincher. We also do not forget to talk about the people who are behind the brilliant shots of masters. However, filmmaking is not limited to humans. Cinema is a unique art where a person works closely with equipment.

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Apple and Privacy

Grumpy Gamer

If Apple really cared about iOS privacy they would give the user to ability to block any app from reaching the internet. A lot of the iOS apps I used have no need to ping the internet but they all do to gather metrics and do who-knows-what. Rather than create a complex and unenforceable privacy policy Apple should just let users block the app from using the internet.

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MIF commission "We Dwell in Possibility" coming in July 2021

Radiator Blog

Manchester International Festival (MIF) just announced my upcoming project "We Dwell in Possibility" , a queer gardening crowd simulation in collaboration with illustrator Eleanor Davis , to be released in July 2021. It'll be free and playable in your web browser. This commission has been interesting because I'm learning and trying a lot of work that I don't usually do, which came about as a cascading chain of design constraints: Mobile.

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