Darkest Dungeon
Grumpy Gamer
FEBRUARY 19, 2019
What did you like about Darkest Dungeon? If you hated Darkest Dungeon, I'm not interested in hearing from you, only from those who liked (or so-so liked) it.
Grumpy Gamer
FEBRUARY 19, 2019
What did you like about Darkest Dungeon? If you hated Darkest Dungeon, I'm not interested in hearing from you, only from those who liked (or so-so liked) it.
Brand Game Development
FEBRUARY 18, 2019
Azul has taken the board game world by storm. Like Sagrada , it’s a gorgeous and approachable puzzle game with emergent complexity that becomes ever more apparent with more plays. It has received accolades far and wide, impressively breaking into the Board Game Geek Top 50 and securing a spot as one of five 2018 Mensa Select winners. It’s also, somehow, always trending on social media and Board Game Geek.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Mircosoft Game Dev
FEBRUARY 22, 2019
Are you proud of your Godot-made game or tool (published or work in progress) and would you like us to showcase it in Godot's 2019 showreel? Please send us a short video (10-15 secs) for us to include it! Requirements: If your game can scale resolutions, please submit a 1920x1080 video (or 1280x720 if not possible). If your game is pixel perfect, then send the video at native resolution.
Rindoku
FEBRUARY 20, 2019
It’s finally here! We are taking registrations for the closed beta which is just a few short weeks away. Head on over to [link] and sign up now! If you’re already on our mailing list, you should still sign up to make sure you get an invite. This has been a long time coming but we are finally ready. The beta starts in early March (first or second week, depending on how fast we can squash the remaining bugs) and will be running for a few weeks.
Grumpy Gamer
FEBRUARY 18, 2019
What did you like about Darkest Dungeon? If you hated Darkest Dungeon, I’m not interested in hearing from you, only from those who liked (or so-so liked) it.
Mircosoft Game Dev
FEBRUARY 21, 2019
As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we're now publishing Godot 3.1 beta 6 with close to 150 commits made since beta 5 a few days ago. See the changes between 3.1 beta 5 and 3.1 beta 6. This beta is built from commit 30a4723.
Mircosoft Game Dev
FEBRUARY 19, 2019
Another year, another GDC! This year, many of us core developers will be attending GDC in representation of the project to meet with companies interested in knowing more about Godot (or just meeting with us). If you want to meet with us during GDC, please drop us a mail to contact at godotengine · org and we will attempt to schedule a meeting. For Godot users, we will soon be announcing our very own Godot party during GDC!
Mircosoft Game Dev
FEBRUARY 16, 2019
It's only been a few days since beta 4 , but we're making very good progress on polishing the 3.1 beta, with many bugs being fixed every day. We'll soon be able to issue a Release Candidate (RC) build and from there, proceed quickly to the stable release. For now, we're still calling this one beta 5 , as there are some critical bugs left that we want to fix before RC 1.
Let's personalize your content