Sat.Feb 16, 2019 - Fri.Feb 22, 2019

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4 Lessons from Azul for Aspiring Board Game Designers

Brand Game Development

Azul has taken the board game world by storm. Like Sagrada , it’s a gorgeous and approachable puzzle game with emergent complexity that becomes ever more apparent with more plays. It has received accolades far and wide, impressively breaking into the Board Game Geek Top 50 and securing a spot as one of five 2018 Mensa Select winners. It’s also, somehow, always trending on social media and Board Game Geek.

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Submissions open for Godot 2019 showreel

Mircosoft Game Dev

Are you proud of your Godot-made game or tool (published or work in progress) and would you like us to showcase it in Godot's 2019 showreel? Please send us a short video (10-15 secs) for us to include it! Requirements: If your game can scale resolutions, please submit a 1920x1080 video (or 1280x720 if not possible). If your game is pixel perfect, then send the video at native resolution.

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Join the Beta

Rindoku

It’s finally here! We are taking registrations for the closed beta which is just a few short weeks away. Head on over to [link] and sign up now! If you’re already on our mailing list, you should still sign up to make sure you get an invite. This has been a long time coming but we are finally ready. The beta starts in early March (first or second week, depending on how fast we can squash the remaining bugs) and will be running for a few weeks.

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Darkest Dungeon

Grumpy Gamer

What did you like about Darkest Dungeon? If you hated Darkest Dungeon, I'm not interested in hearing from you, only from those who liked (or so-so liked) it.

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Dev snapshot: Godot 3.1 beta 6

Mircosoft Game Dev

As bugfixing is going at a steady pace towards Godot 3.1 stable, we plan to release beta builds frequently to have broad testing on the latest fixes and spot any regression. So we're now publishing Godot 3.1 beta 6 with close to 150 commits made since beta 5 a few days ago. See the changes between 3.1 beta 5 and 3.1 beta 6. This beta is built from commit 30a4723.

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Meet with Godot Representatives at GDC 2019

Mircosoft Game Dev

Another year, another GDC! This year, many of us core developers will be attending GDC in representation of the project to meet with companies interested in knowing more about Godot (or just meeting with us). If you want to meet with us during GDC, please drop us a mail to contact at godotengine · org and we will attempt to schedule a meeting. For Godot users, we will soon be announcing our very own Godot party during GDC!

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Discord and New Website

Rindoku

Hello lovers of fridges and chainsaws. I bring you great news! (1) We just launched our Discord server ! Join it and you’ll practically be a VIP over night, with direct access to the entire dev team and all the latest doodads we’re adding to the game. We’ve been adding lots of parts, enemies and levels and can’t wait to see what you think. (2) Since we’re getting close to release, it was time for Frankie to get him own website.

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