Sat.Oct 09, 2021 - Fri.Oct 15, 2021

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Six Truths About Video Game Stories

The Bottom Feeder

We sell words. We’re in the word-selling business. Our tiny company has been earning (well, "earning") a good living making indie computer games for 27 years now. This is an extremely tough, competitive business, and we've been workin' it for a longer continuous period than just about everyone. We write super-retro, super-low-budget games that don't look great.

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Top Game Development Sessions at NVIDIA GTC

Nvidia

The latest NVIDIA breakthroughs in graphics are elevating workflows in game development, and you can experience it all at NVIDIA GTC, which starts November. The latest NVIDIA breakthroughs in graphics are elevating workflows in game development, and you can experience it all at NVIDIA GTC , which starts November 8. We have several GTC sessions for game developers , content creators, and engineers looking to explore new tools and techniques accelerated by NVIDIA technologies, from real-time ren

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Kai Carpenter

Concept Art World

Concept Art World. Kai Carpenter. Kai Carpenter is a freelance illustrator working out of the Seattle area. His list of clients include Wizards of the Coast, Heavy Metal, DC Comics, Dark Horse Comics and Llewellyn Books. He is currently working on a book with HarperCollins, which can be found on shelves Winter 2013. If interested in purchasing prints, please click here.

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5 Reasons Why I Became Bullish on Blockchain Gaming

Deconstructor of Fun

Written by Ethan Levy , who is always looking for worthy, free-to-play mobile games for the N3TWORK Platform. Ask him about a free, $10,000 UA test for your game. Thoughts and opinions are his own and do not express those of his employer. This post is sponsored by Xsolla. If you’re interested in growing your business on mobile and beyond, look no further.

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Tiny Player for Mac 1.5.9

Catnip Games

Tiny Player for Mac version 1.5.9 is out now. I have optimized the loading of playlist items and metadata. This improves the responsiveness of the app when loading many files at once.

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Old World Designer Notes #11: The End

Designer Notes

The following is an excerpt from the Designer Notes for Old World. The game, a historical 4X set in classical antiquity, released on July 1, 2021, and is available for purchase here. The hardest part of a 4X to design is the ending. Truthfully, no one has ever done this well, and during development I often reminded myself of the old joke about how you don’t need to be fast to avoid getting eaten by a bear – you just need to be faster than the person next to you.

AI 40
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Bookish Wednesday: Island Jumper Book 03 by M.H. Ryan

Game Industry News

Hey all I’m back with another entry in the Archipelago series. It’s Island Jumper Book 03 by M.H. Ryan! Plot: The plot is pretty great, with Jack and crew having finally learning more about what exactly is going on from Mario (not that one), and the mystery is only getting stranger. Honestly the second book was great, and this third entry only adds onto it.

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Synth Saturday: Taylor Varga Chapters 71-80 by mp?player

Game Industry News

Hey all I’m back with more in Taylor and Varga’s continued insanity for this week’s Synth Saturday. It’s Taylor Varga Chapters 71-80 by mpπplayer! Plot: This set of chapters includes the start of an event that has been hinted at for a while now, and boy is it one strange Tuesday that we get to see. Honestly it’s quite glorious to be honest, this set of chapters had me howling with laughter.

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wej Duj: Cross Cultural Shenanigans

Game Industry News

HERE THERE BE SPOILERS. “ wej Duj ” wafts into season two Lower Decks like a breath of fresh air because the episode reminds us that the Star Trek universe is vast and rich. While the Cerritos crew encounters its fair share of non-human life as do the other ships in the franchise, the stories Star Trek tells tend to be either human-centric or Starfleet-centric.