Sat.Sep 14, 2019 - Fri.Sep 20, 2019

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4 Lessons from Root for Aspiring Board Game Designers

Brand Game Development

Leder Games really nailed it when they came out with their board game Root in 2018. It’s broken into and remained within the Board Game Geek top 50. Indeed, on the Pangea Games Facebook group where we regularly give away free board games, Root has by far the most popular prize we’ve ever given away (all three times we’ve done it)! Need help on your board game?

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Unity Immediate and the Art of Automating Playthroughs

The GameDev Guru

Learn the basics of the Unity Immediate Window package by solving a critical challenge in Game Development: Automating Playtests!

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George Marques will be working full time for the project

Mircosoft Game Dev

Goal Met! After some months, the project has received enough funding to be able to do a new full time hire! Thanks hugely to everyone who is supporting us, as your help has allowed us reaching this far! Pedro Estebanez is still on track. Unfortunately, it was difficult for us (and him) to predict when the goal would be met so, due to timing issues, he recently got into a new paid contract with a client (Pedro has been the first of our contributors who became a professional Godot consultant, and

Code 52
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Learn How To Use Data to Build and Grow Hit Games - Part 2

Deconstructor of Fun

This is the second and the final part of the series on how to build and grow products with data (you can find the first part here ). This two part series is written by, Oleg Yakubenkov , CEO @ GoPractice. Oleg has built his data driven product management expertise working on some of the biggest games as well as some of the biggest social platforms in the World.

Data 52
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Chaos + Resilience Community Day 2019

Sky Betting and Gaming Technology

Chaos Community Days are a meeting of minds for those involved in chaos engineering and related disciplines. They usually feature short presentations on a single track, as well as guided conversations on a variety of topics. Chaos Community Day 2019 was the first to be held in Europe, and I was excited to be invited to attend. What is Chaos Engineering?