Sat.Dec 21, 2019 - Fri.Dec 27, 2019

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How Cons Can Help You Get Your Board Game into Retail

Brand Game Development

If you want to get your board game into retail, you’ve probably heard the advice “go to cons.” But what exactly do you do at board game conventions? Why are cons so useful for getting into retail or even launching a Kickstarter? We will answer these questions and more in this week’s post. But first, Molly and her company are currently running a Kickstarter for The Million Dollar Doodle, a new creative party game.

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Scaling Your Game Content With Unity Addressable Prefabs

The GameDev Guru

Do you have a Christmas present for your players? Well, just make sure it's not a memory crash. Those happen when greedily using countless assets from the store. Don't dump the assets, just adopt a clever strategy with Unity Addressables Prefabs.

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Godot Oculus Quest support

Mircosoft Game Dev

Godot has been running on the Oculus Quest since early this year. We've been hard at work improving support for this amazing device. Late last year a new team member joined who has taken Quest support under his wing, so a special shout out to Fredia Huya-Kouadio ( m4gr3d ), all credit goes to him. Also a quick shout out to Holger Dammertz ( NeoSpark314 ) who has been doing a lot of testing, building examples and really pushing the limits of what Godot can do on the Quest.

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Current Status

Grumpy Gamer

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