Sat.Jan 11, 2020 - Fri.Jan 17, 2020

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4 Lessons from Spirit Island for Aspiring Board Game Designers

Brand Game Development

In 2016, Spirit Island raised $84,176 on Kickstarter. That is by no means a small amount to raise, but what’s interesting is that Spirit Island has remained on the Board Game Geek Hotness list off and on for almost three years. Its expansion went onto raise almost $800,000. Clearly, there is much more to this game than what immediately meets the eye.

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Release candidate: Godot 3.2 RC 1

Mircosoft Game Dev

At long last, Godot 3.2 is nearing completion and we are happy to publish this first Release Candidate , to encourage a broad testing of what should become Godot 3.2-stable in coming days. Small release grown big. Godot 3.2 was intended to be a "small" release, bringing the usual share of usability improvements over the previous version but no major new feature work, as the upcoming 4.0 with Vulkan support and many new rendering features and refactoring was already in the pipeline.

Bug 52
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2020 Predictions #2: What Happens When the Hypercasual Party Ends?

Deconstructor of Fun

This analysis is written by Miikka Ahonen , Niek Tuerlings and Abhimanyu Kumar. To make sure you don’t miss all the following prediction posts, please do subscribe to the Deconstructor of Fun infrequent, but powerful newsletter. Unless otherwise specified, all the data has been provided by the wonderful services of App Annie and analysed by the author(s).

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Countryball Potato Mayhem Charity and Anniversary

Mnenad

It’s been a year now since I’ve released the very first version of Countryball Potato Mayhem (18.Jan 2019). Because this game was the very first I’ve ever released on Google Play and Apple’s AppStore I wanted to give you some insights on how it performed, what mistakes I’d like to avoid in a future project and what else happened between version 1.0 of the app and the current version 3.5 (Jan 2020).

Bug 52
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10% Off Unity Asset Store 2020

Game Development

Hello All, Unity is currently giving us all 10% off on the asset store with the code 10OFF2020. This would be a great start to 2020 by adding to your asset collection. Nobody needs to reinvent the wheel and the asset store is a great way to reduce the time required to make a game or application by using assets other people have already made. I enjoy programming and making things with code but I am not very good at art and design.

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Dev snapshot: Godot 3.2 beta 6

Mircosoft Game Dev

After a very busy week with many important bug fixes (plus a bunch of low risk enhancements and a lot of documentation updates), here's Godot 3.2 beta 6 ! As mentioned in the previous post , we're close to the Release Candidate stage and I hesitated to name this build as such. Since there were a number of big changes though I opted for making it another beta, and if all goes well testing it we should have a RC 1 in coming days.

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2020 Predictions #1: Prepare to Crown the New King of Puzzle Games

Deconstructor of Fun

all predictions can be found here. To make sure you don’t miss all the following prediction posts, please do subscribe to the Deconstructor of Fun infrequent, but powerful newsletter. Before you jump in, let us sum up how we arrived to the predictions. We originally created a taxonomy together with Game Refinery dividing the games market into four different categories: Casual, Mid-Core, Casino and Sports.

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RIP Neil Peart

Rampant Games

I didn’t think it was possible to feel the kind of grief I did from the death of a man I never met, but Friday’s news hit me kinda hard. Neil Peart, drummer and primary lyricist for my favorite band, Rush, died of brain cancer. Rush was effectively retired… we expected that when we attended their R40 concert in Salt Lake City, and it felt very much like a swan song.

Studios 40
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My guild RIP

Grumpy Gamer

My Wow classic guild fell apart. Not sure what happened, no big drama. Everything seemed good and then I went on Hollidays and when I got back it was a ghost town. Guild officers are still in the guild, but none have logged on in close to a month. Maybe I was the secret glue that held it all together (joke). So, now I start looking for a new guild. I want a guild that actively runs 5 player dungeons and is raiding at 60 or pushing towards it.

Games 40
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Verbs and Adventure Games

Grumpy Gamer

I was chatting with a friend the other day and the conversation turned to modern point-and-click adventure games and there was much lamenting on how the UI (the way you interact with the game) hasn't changed that much. I'll be the first to admit I don't play a lot of adventure games these days. It's an occupational hazard. I usually rage quit or eye-roll quit within 20 minutes.