Sat.Mar 06, 2021 - Fri.Mar 12, 2021

article thumbnail

The 10 Best Board Games of All Time and What We Can Learn from Them

Brand Game Development

There are over 100,000 board games in existence. The vast majority have been forgotten and buried in the sands of time. A handful have stood out head and shoulders among the rest, working their way up to the top 10 games on Board Game Geek. This is a truly staggering achievement because pleasing Board Game Geek users is no easy task! Need help on your board game?

Games 130
article thumbnail

Update & thanks to everyone who’ve played my games

Half Geek

2020 just flew by really quickly, and I know folks struggled through it. As for myself, I have been busy from late 2019 through in 2020 with a lot of work outside of game development. Out of necessity to provide for my family. Once in awhile I check the sales figure or press coverage to see how my old games are doing, and surprisingly, players still buy and play my games, and some are even kind enough to leave positive reviews.

Games 100
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Year of quarantine

The Art of the Game

The banner photo for this piece is from a year ago, when it was officially announced we’d be staying at home, the kids would stop going to school and we were all uncertain as to what the future might bring; so we neighbors all gathered for an impromptu beers and hang out session, enjoying just one last hang out. (it wasn’t until I previewed it that I realized the image was posting upside down, but I thought I’d leave it as a way of illustrating what this past year has been like

article thumbnail

The Chemistry of Game Design

Lost Garden

(Note: This essay was originally published on Gamasutra.com in 2007. To help prevent link rot, I’m reposting it here with minor edits and fixed links. I’ve also included a workshop presentation on the topic if folks want to teach these ideas in their classes.) 1.

article thumbnail

Godot Showcase - Human Diaspora developer interview

Mircosoft Game Dev

Welcome to another developer interview following the introduction of the Godot Showcase page ! This week, we are interviewing Leonardo "Leocesar3D" Veloso about their game Human Diaspora. Introduce yourself in a few sentences. My name is Leonardo Veloso and I am a 3D artist working on TV broadcasting in Brazil, in my spare time I am a hobbyist game developer.

article thumbnail

Today's Sudoku

Grumpy Gamer

52
article thumbnail

Niche Game Development Disciplines: How to Specialize in Technical Design

Tiny Hydra

A Technical Designer is a facilitator, helping to move concepts from ideation to implementation. They serve as a practical bridge between disciplines (design and engineering), and as a professional “unblocker” for the design team. The post Niche Game Development Disciplines: How to Specialize in Technical Design appeared first on Tiny Hydra.

article thumbnail

Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

Godot 3.2.4 is going to be incredibly feature-packed, and we're taking the time necessary to ensure that it will also be stable. That's why we're releasing a fourth Release Candidate now, focused mostly on fixing issues reported against the previous RC 3. Thanks to all pre-release testers who help us find and debug regressions! Things should now be in a pretty good shape and we hope to be able to release 3.2.4 stable soon™.

Render 52