Sat.Feb 11, 2023 - Fri.Feb 17, 2023

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The Heart of Gaming Is the Power Fantasy

The Bottom Feeder

Now it is time to decide who MUST love me. (All articles this month are to get attention to our new Kickstarter. If you like weird, retro indie games or RPGs, it’s worth a look.) Video games function best as power fantasies. This is a statement that can generate controversy, though fifty years of video game history show that it is true. We've seen debates about whether video games can be art.

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Q&A with Blizzard leadership on return-to-office, bonuses leaves devs fuming

Game Developer

Comments made by Blizzard Entertainment president Mike Ybarra during a company town hall reportedly outraged developers and cratered morale.

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What would a Game Pass dominated landscape look like? | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox There's plenty of interesting stuff in the documents released by the UK's Competition and Markets Authority (CMA) about its investigation into Microsoft's attempt to acquire Activision Blizzard, but the titbit that has perhaps attracted most attention is Microsoft's admission that a game appearing on Game Pass negatively affects its sales for at least a year.

Games 144
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How to Create Video Game Atmosphere

Game Designing

Video games today are far more immersive than ever, and that isn’t simply because consoles and PCs have gotten more powerful. A lot of the beauty and appeal in modern games comes down to a less quantifiable factor: Atmosphere. Atmosphere, when done right, can turn the bundle of programming, art, and sound that we call a video game into something so much more than the sum of its parts.

Games 136
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What independent means to Private Division: Michael Worosz and Blake Rochkind on five years of Private Division and what’s next

Game Development News

Private Division’s Michael Worosz and Blake Rochkind sat down with Vince Pavey to tell him all about Take-Two’s independent - but not indie - developer label

Indy 124
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Activision Blizzard planning to end full remote work

Game Developer

Update : A spokesperson for Activision Blizzard confirmed employees would have to return to the office for three days per week starting in April.

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Roblox reports a nearly $1bn net loss during 2022

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Roblox released its fourth quarter full-year financial earnings for 2022 today and the firm saw jumps in revenue and bookings while losses deepened significantly.

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Avatar: A splash hit for awards season

Unity Blog

Together, Unity and Wētā Digital have been working to bring Wētā tools – including those used to make Avatar: The Way of Water – into the hands of developers and creators. With the first being released this year, learn more about what’s to come.

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Apex Legends hits player count peak with deathmatch mode

Game Developer

Apex Legends ' new season is bringing all the players to the arena.

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Microsoft confirms Game Pass cannibalizes sales

GamesIndustry.biz

The UK Competition and Markets Authority's provisional report on the Microsoft-Activision Blizzard acquisition includes an admission from Microsoft that putting games into its Game Pass subscription service cannibalizes sales of those titles. "Microsoft also submitted that its internal analysis shows a [redacted]% decline in base game sales twelve months following their addition on Game Pass," the CMA noted in its report.

Games 135
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OPMjobs has changed its name to One Player Mission

Game Development News

Nearly 25 years after launching as OPM Response, OPM have changed their name to One Player Mission

Content 105
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Michael Blaker’s Synth Saturday: Chapters 26-32 of “New Battlefield” by operation.meteor

Game Industry News

Hey all. I’m back with the final set of chapters in a Gundam Wing and Seed crossover that’s one of my favorite Fics for this week’s Synth Saturday. It’s Chapters 26-32 of “New Battlefield” by operation.meteor. Plot: This is the Bloody Valentine War’s final set of chapters in the story, and it really does get amazingly epic.

Games 105
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UK regulatory board issues new game-focused data protection requests

Game Developer

The ICO's suggestion for game developers aim to keep the large number of young game players in the UK safe.

Data 333
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Embracer sales up 128% during Q3, but organic growth down

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Embracer Group has published its financial report for Q3 FY 22/23, which is the three months ended December 31, 2022. Net sales : SEK 11.6 billion ($1.

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Get your free copy of the 2023 Video Game Publisher List now

PreMortem.Games

IndieGameBusiness has just released its updated directory with over 500 video game publishers. The best thing about it? Besides the fact that it has 500 game publishers in alphabetical order with links and the platforms they primarily release on? It’s free! Get your digital copy here. Game consultant Jay Powell is the driving force behind IndieGameBusiness.

Games 104
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Making string marshaling safe for the CoreCLR garbage collector

Unity Blog

Unity Engineering Manager for.NET Compilers and Runtimes Josh Peterson walks through some of the recent changes the team has made to marshal string data across the managed/native boundary in a GC-safe way for the new CoreCLR garbage collector.

Data 103
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Saudi Arabia investment fund increases stake in Nintendo

Game Developer

Saudi Arabia's state-backed PIF investment fund continues to put its money into a variety of big-name video game studios.

Studios 330
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Saudi Arabia increases stake in Nintendo to 7.08%

GamesIndustry.biz

Reports have emerged that Saudi Arabia has once again increased its stake in Nintendo. Saudi Arabia-based Twitter account BRHM reported today the nation's Public Investment Fund now owns 7.08% of the Mario maker, with Trading View reporting the same figure. The Fund previously took a 5.01% stake in Nintendo back in May 2022, and increased this to 6.07% just last month.

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Backfirewall by Naraven Games reveals the secret life of apps in our phones

PreMortem.Games

In Backfirewall players deal with a sassy self-aware smartphone operating system that faces replacement by a superior and far better optimized successor. It’s a tragicomic adventure that really makes you feel for programs that have their code erased and replaced on a regular basis, all in the name of technological progress. The game is the debut of Swiss indie game studio Naraven Games.

Puzzle 104
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Inclusion starts here: Why a year spent supporting representation was the best of my career (so far)

Unity Blog

Spurred by a Unity-funded grant, Senior Solutions Engineer Krystal Cooper shares her path to becoming the first Expert in Residence (EIR) in Atlanta and launching a pilot program aimed at serving underrepresented creators from within Historically Black Colleges and Universities (HBCUs) and Minority Serving Institutions (MSIs).

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Saudi wealth fund increases stakes in EA and Take-Two Interactive

Game Developer

The Public Investment Fund also holds stakes in other major players including Nintendo, Capcom, and Embracer Group.

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Three Xbox rivals believe the Activision Blizzard merger would harm competition

GamesIndustry.biz

The UK regulator has summarised six meetings it held with Xbox rivals as part of its investigation into the proposed Activision Blizzard acquisition. The six companies are either an existing competitor or a potential competitor in "console gaming services or cloud gaming services," the CMA explained. Out of those six companies, half of them believe that if Microsoft was to complete its acquisition of Activision Blizzard, it would harm competition.

Console 130
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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

As if developing a game by yourself wasn’t daunting enough, Pat Naoum decided to completely handpaint his debut game The Master’s Pupil. That alone took him hundreds of hours and the whole project now sits at 7 years. But the end is near, the game will release on steam sometime in the foreseeable future. “The painting really comes down to uniqueness”, he says.

Dev 104
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How to Fix Resident Evil HD Remaster Lag, Crash, and Others

Game Errors

The remake of the game made it look and feel more awesome than the classic version of the game from 1998 it, but like any other game, it has some errors and issues. The most common Resident Evil HD Remaster Issues that players complained about are Random Crashes: Resident Evil HD Remaster crashes at startup Performance Issues: Lag, Stuttering, Low FPS Black Screen Below you can find these glitches detailed and solutions on how to fix them.

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Firaxis veterans Jake Solomon and Steve Martin depart studio

Game Developer

Firaxis says farewell to its studio head and creative director of XCOM and Marvel's Midnight Suns.

Studios 321
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Sega to increase Japan-based employee salaries by 30%

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Sega Sammy has announced that it will be increasing the salaries of its workforce in Japan. The games firm said that on July 1, employees will see a 30% bump in their wages.

Games 128
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Q&A: Alex Verrey from Embracer Freemode on PR challenges in the year ahead

Game Development News

Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals?

Media 98
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Navigating the Complexities of Game Porting

Starloop Studios

The complexity of porting games is often overlooked and considered to be a simple case of bundling a game together and making it available on other platforms. The reality of porting games is that it’s a significantly more complicated process than it seems, especially seeing as every platform has its intricacies to navigate. To overcome [.

Games 98
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Frogwares delays Sherlock Holmes game after Russian attacks on Ukraine

Game Developer

Ukraine-based Frogwares released another video documenting its struggles of developing a game during an active war.

Games 308
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Blizzard president sends a message | This Week in Business

GamesIndustry.biz

Morale at Activision Blizzard took a hit this week, which is probably a lead we could have used for any This Week in Business column of the past year and a half. This time the problems stemmed from a Blizzard Entertainment all-hands meeting that was reported on by Game Developer. The intent of the meeting was to discuss the results of an internal employee satisfaction survey, but whatever those results were, Blizzard president Mike Ybarra put on a performance that probably made them worse.

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Cocos Shader Tutorial 1.0 - about UV

Cocos

Preview Here : Preview Link Introduction to UVs The reason for naming it as UV is that X, Y, and Z have already be used by 3D coordinates. In order to distinguish it from 3D, so it is named as UV. Among them, U refers to the horizontal axis, V refers to the vertical axis, and the range of UV is 0 to 1. ) The vertical axes of textures and picture pixels is shown above, when sampling textures in shaders, that is from top to bottom, which is top-right corner.

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Fan Collective Unimatrix 47: Star Trek Picard’s “The Next Generation” Episode

Game Industry News

HERE THERE BE SPOILERS “ The Next Generation ” makes a bold move as a title for the first episode of the new third season as it alludes not only to the series that gave us Picard, Riker, and Crusher but also hints at the events that are coming down the proverbial pike. From our introduction to villainous new aliens to the mission Picard undertakes to save an old friend, something is for sure about to happen.

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Ubisoft credits "long-lasting" live games for third quarter success

Game Developer

Things are looking up for Ubisoft in its third quarter.

Games 299
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Activision Blizzard mandates partial return to office

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Activision Blizzard is mandating a partial return to the office. As reported by VGC , the return was first made public by purportedly unhappy employees posting anonymously about the change in policy.

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Liz Prince on Amiqus sponsoring this year’s MCV/DEVELOP Women in Games 2023 Awards

Game Development News

We’ve taken the opportunity to talk to Liz Prince, business manager at Amiqus about the company’s thoughts on Women in Games and what more can be done for inclusion in the future

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[Fixed] Dragon’s Dogma: Dark Arisen Crashing & Other Issues

Game Errors

Dragon’s Dogma: Dark Arisen was released on Steam and by now the game received a lot of good reviews. However, you can suddenly get Dragon’s Dogma Dark Arisen crashing on PC according to other players. Dark Arisen is a huge open-world game in which players start an epic adventure with three AI companions called Pawns. As we said, there are a few issues with the game that makes it hard to play due to errors such as fatal error failed to open the file on Dragon’s Dogma.

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How to Commission Music for Your Game

Game Developer

A well-crafted musical score has the power to completely transform the player's gaming experience, adding depth, mood, and emotional impact to the game's world.

Games 298