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Been playing a lot of Forager lately. I'm not a big fan of gather and build games so I didn't really expect to get into this, but I was wrong. I started off playing for around 20 minutes and put it down, figuring I saw what I needed for "professional" reasons, but a day later I was back, and then back again. I can't place my finger on what is different about Forager.
In effort to better Godot's networking, two main changes were worked on in June and are now merged in the current master branch: The third party library used to implement WebSocket in non web export has been changed. PacketPeerUDP multicast support has been added. WebSocket update. Third-party library change. In an effort to make Godot's WebSocket implementation more portable, maintainable and lightweight we recently swtiched from libwebsocket to wslay.
I thought it would be an interesting game design challenge to come up with a single player game you can play with a regular deck of playing cards. My first try, about a month ago, didn’t work. But on Sunday I had a new idea, and with one tweak from me and another from my friend Chris Thursten , it’s playing pretty well now! In the video I both explain it and play a full game.
“It must be great to be your own boss!” Over the last few months, as the Pangea Marketing Agency has taken off faster than I expected, I’ve heard this sentence more than I ever expected. Don’t get me wrong – it’s incredibly flattering and I respond with polite confirmations. You know the sort: “yes, it’s pretty great, I’m very fortunate!
Been playing a lot of Forager lately. I’m not a big fan of gather and build games so I didn’t really expect to get into this, but I was wrong. I started off playing for around 20 minutes and put it down, figuring I saw what I needed for “professional” reasons, but a day later I was back, and then back again. I can’t place my finger on what is different about Forager.
As announced previously , Godot is participating for the second time in the Google Summer of Code (GSoC) programme, which lets students from all over the world work for three months on specific projects thanks to a Google stipend. The GSoC coding period is close to the finish line, and our 8 students are hard at work to finalize their projects as best as they can, while writing their final evaluation report.
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