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Virtual reality (VR) is evolving faster than ever, and 2025 promises to be a breakthrough year for the industry. As VR continues to push the boundaries of technology, its transforming not only entertainment but also education, healthcare, and the way we interact with digital spaces. Here are 5 VR trends in 2025. 1️⃣ Hyper-realistic Graphics and Immersion The days of pixelated virtual worlds are long gone.
Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains.
The entire editorial staff of God is a Geek has quit en-masse after its founder, Calvin Robinson, mimicked a Nazi salute at an event last week, causing a widespread backlash that resulted in him losing his position in the Angelican church and impacting the work of the site still associated with his name.
LiveOps has become a cornerstone of player engagement and revenue growth in the gaming industry, but what truly sets top-performing strategies apart? To answer this question, GameRefinery’s Chief Game Analyst, Erno Kiiski, joined forces with industry experts Jen Donahoe (DoF), Nadav Moshes (Playtika), and Maxime Graux (Wooga) on the latest episode of the Deconstruction of Fun podcast.
The US Copyright Office has confirmed that unless an author or artist contributes to the "creative process" of generative AI, it "cannot be protected by copyright" laws.
The US Copyright Office has confirmed that unless an author or artist contributes to the "creative process" of generative AI, it "cannot be protected by copyright" laws.
I recently asked on Mastodon how a player would expect damage to be computed in an RPG. (base_damage + extra_damage) * damage_buff or (base_damage * damage_buff) + extra_damage General consensus is there was no consensus. The one thing people did agree on was that the skill/weapon description should say what the order of operation is. Fair enough. I am worried about the amount of information that needs to be conveyed to players.
Far-right users of X (formerly Twitter) are singling out individual Activision Blizzard employees for comments made in support of DEI and inclusion at the company.
In Biomorph , players can assume the shape and skills of defeated enemies, employing their powers to combat other monsters or traverse uncharted territories. This unique ability, previously unseen in Metroidvania games, represents a significant innovation for the genre that the creators at Canadian indie game company Lucid Dreams Studio so love. In the team, everyone is a fan of Metroidvania, says Brand Manager Rayanne Berriche of Lucid Dreams Studio.
The Federal Trade Commission is sending refunds totalling more than $72 million to American consumers who were tricked by Epic Games, maker of the popular video game Fortnite, into making unwanted purchases
GameFromScratch.com C/C++ Game Engines in 2025 Today we have compiled a list of the best C and C++ game engines and game frameworks for game development in 2025. This is the second in a series of posts exploring the game engine options available for the most popular programming languages. We have a Python Game Engine resource The post C/C++ Game Engines in 2025 appeared first on GameFromScratch.com.
The Warner Bros. platform fighting game, MultiVersus, will shutdown on May 30, according to a statement by developer Player First Games.The game was released on May 28, 2024.
GameFromScratch.com The Complete Godot 2025 Zenva Course Humble Bundle There is a new Humble Bundle of interest to game developers, The Complete Godot 2025 Course bundle by Zenva. This bundle contains a collection of up to 24 courses for Godot Engine 4.x at both beginner and intermediate levels. The vast majority of training materials in this bundle have not The post The Complete Godot 2025 Zenva Course Humble Bundle appeared first on GameFromScratch.com.
GameFromScratch.com Fab February 2025 Free Asset Giveaway Every other Tuesday we get an Unreal Engine Fab marketplace giveaway and this Tuesday is no exception. You can get three free game development assets during the next two weeks, all of the assets work in Unreal natively (there are no Unity specific assets this week). If you are using a different The post Fab February 2025 Free Asset Giveaway appeared first on GameFromScratch.com.
Microsoft's Phil Spencer revealed further details of Xbox's changing brand identity, intending to make its first-party titles available across multiple platforms.
Its finally here! The demo is live and ready to play! Plus, in a surprise turn of events, the game has been featured on IGN which was definitely not on my bingo card for this year! Ill be keeping an eye on feedback and fixing any bugs as fast.
Weve been keeping busy these past two weeks squashing the bugs that cropped up in 4.4 beta 1. Despite how much the previous snapshot added, it bears repeating that we have entered the 4.4 feature freeze, so our energy has been focused on addressing any new regressions or the aforementioned bugs. Were still aiming for a release sometime next month, but that all depends on how effectively new bugs get reported during this period.
Software bugs can have significant financial impacts on businesses, costing time, resources, and customer trust. The blog discusses the true cost of software errors, emphasizing the importance of early detection and robust testing to improve software quality.
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