Sat.Mar 04, 2023 - Fri.Mar 10, 2023

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The future of gaming is as opaque as ever

Game Daily

For those of us who care about gaming , an enduring difficulty presents itself. How do we frame the future? How do we describe the next few decades without resorting to glib generalizations, or making the error of casting the future on the basis of the present? A giant, heaving blob of jargon and corporate-speak has arisen around gaming’s future that confuses more than it enlightens.

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Epic Games Store now lets developers publish their own games

Game Developer

Epic Games' new self-publishing initiative aims to make its storefront as enticing to developers as possible.

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Hogwarts Legacy is Europe’s fastest-selling game (that isn’t FIFA) for a generation | European Monthly Charts

GamesIndustry.biz

At a glance Hogwarts Legacy had the sixth biggest launch for a video game since the European charts started six years ago. The only games ahead of it are FIFA titles. That means Hogwarts Legacy had a bigger launch than every Call of Duty game released since 2017, plus other breakout hits such as Red Dead Redemption 2 and Elden Ring.

Games 145
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The magical realism of Indonesia in the 90’s captured in A Space for the Unbound

PreMortem.Games

Video games have the ability to transport users to another place and time. The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. It takes players back to the 90s, to a small town in rural Indonesia. There, a high school student struggles with everyday life and the fact that he has magical powers. “It’s a tribute to the time we grew up in and serves as a time capsule for that period”, says Dimas Novan, Director and Art Director of A Space for the Unbound.

Art 104
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Introducing Unity DevOps for game development

Unity Blog

In this blog, we announce the debut of Unity DevOps, a modular DevOps solution from Unity Gaming Services that includes a monthly free tier.

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ChatGPT's AI-made game is built from a game that already exists

Game Developer

In the same way art-focused AI programs need a prompt, ChatGPT made its first game by using existing games as a foundation.

AI 309

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Marketing manager Joana Keler: “Social media is your game’s best friend”

PreMortem.Games

Joanna Keler is a freelance Marketing Manager who worked on titles like This War of Mine and Frostpunk by 11 bit Studios and Best Month Ever by Klabater. During her talk at IndieGameBusiness Sessions she talked about incorporating social media as a vital marketing tool. According to Keler it’s important to set goals for yourself. There are various ways to make sure social media plays a vital role in your overall marketing plan.

Media 104
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Michael Blaker’s Video Game Tuesday: Some of the Worst Video Games of All Time

Game Industry News

Hey all, I’m back with an answer to a question I get asked occasionally for this week’s Video Game Tuesday. It’s what is the worst video game of all time? So what is it?: Well in case the picture didn’t give it away, or it didn’t load for you for whatever reason, it’s E.T. for the Atari 2600 that was released in 1982.

Games 119
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Report: TT Games canceled Lego projects for Disney, Batman, and more

Game Developer

TT Games reportedly had several Lego games in various stages of development, and most of them have since been quietly killed or are in danger of being canceled.

Games 246
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Playdate price rising by $20, on-device store now live

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Playdate creator Panic has said it will be raising the price of its handheld next month to account for rising manufacturing costs. In a post on its website, the company said that its manufacturing partner recently confirmed the cost of building of Playdate is going up. Panic will be adjusting the device's price due to its "already tight" margins.

Build 112
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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

The success of The Last of Us is, according to analysts, more than just a successful adaptation of a gaming franchise; it is the culmination of Sony’s gradual transition to becoming a media company. For years I’ve characterized the Japanese powerhouse predominantly as a consumer electronics manufacturer. Unlike Microsoft, which develops operating and application software, and Nintendo, which considers itself a toymaker, Sony has long focused on building high-quality media devices.

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Debugging D&I – Amiqus’ Liz Prince on how and why we should be celebrating International Women’s Day

Game Development News

Today is International Women’s Day, and with the UN’s theme for 2023 being incredibly relevant to games, Amiqus’ Business Manager Liz Prince looks at how studios can celebrate

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Gameloft closes Budapest studio as it shifts focus to console and PC

Game Developer

Gameloft will still make mobile games, but it sounds like it wants to continue pursuing the PC and console crowd after the success of Disney Dreamlight Valley.

Console 246
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Report: Multiple projects cancelled at TT Games, including a Lego Disney title

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox TT Games has reportedly cancelled several unannounced games, including a new Lego game that had been in development for at least four years. According to Nintendo Life , which talked to internal sources, TT Games was working on a Lego Disney title codenamed Project Marley, which was going to feature an ensemble cast of characters from various Disney franchises from Pirates of the Caribbean to Toy Story, among others.

Games 108
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Meet Veena Somareddy, the woman using Unity to change therapy through VR

Unity Blog

In honor of International Women’s Day 2023, get to know Veena Somareddy, founder and CEO of Neuro Rehab VR. Somareddy has made it a professional mission to provide hope, through XR therapy, to patients plagued by neurological conditions.

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Effective Shooting Scheduling

Filmustage

A shooting schedule aims to ensure that the production stays on track, within budget, and that all scenes are shot in the most efficient and effective manner. It includes information about the shooting days, locations, scenes, cast and crew availability, and other logistical details. A shooting schedule aims to ensure that the production stays on track, within budget, and that all scenes are shot in the most efficient and effective manner.

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Discord embraces OpenAI with new chatbot and AI server moderator

Game Developer

In an effort to become a place for "AI with friends," Discord is launching three new features powered by OpenAI.

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Dark and Darker developer Ironmace raided by Korean police

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Police raided Dark and Darker creator Ironmace earlier this week, seizing company material related to the game. Korea JoongAng Daily reported the raid took place on Tuesday at Ironmace's office in Seongnam, Gyeonggi.

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Luc Barthelet, CTO, on why passion for games and continued learning are key to the next phase of Unity tech

Unity Blog

Newly appointed CTO of Unity, Luc Barthelet, has had a long career in games. From software development startups in gaming and robotics to more than 20 years with Electronic Arts, Luc knows a thing or two about shaping strong teams and driving for innovation. Discover insight from Luc on his approach to fueling the future of technology at Unity.

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Godot 4 Getting Console Support

Game From Scratch

GameFromScratch.com Godot 4 Getting Console Support One of the biggest weaknesses of the Godot game engine relative to Unreal or Unity, is the lack of out of the box console support. If you wanted to develop an Xbox, PlayStation or Nintendo Switch game using the Godot game engine, it was up to you to provide the … Godot 4 Getting Console Support Read More The post Godot 4 Getting Console Support appeared first on GameFromScratch.com.

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Report: NFT developer Dynasty Loop owes employees $2 million in paychecks

Game Developer

The Montreal-based studio allegedly hasn't paid its staff in months, and they've run out of options and patience.

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Games tackle the villainy of propaganda

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox It's been more than three years since the initial release of the outstanding satire Not For Broadcast, by publisher TinyBuild. Now, the FMV game is receiving a DLC pack, called Live and Spooky, as well as the release of a VR version. Both are set to arrive at the end of March.

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Interview with archviz artist Nicklas Byriel | CG Spectrum

CG Spectrum

We chatted with archviz artist and CG Spectrum's Department Head of Visualization, Nicklas Byriel, to hear about his extensive career in 3D and visualization, get a sneak peek at the upcoming archviz courses , and learn what it takes to be a good archviz artist. Hi Nicklas! Please tell us a bit about yourself. Hi! I started exploring 3D at a very young age, being fortunate enough to have access to PCs early on.

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Maintenance release: Godot 3.5.2

Mircosoft Game Dev

We've just released Godot 4.0 after 3+ years of intense development, but we also still support the existing 3.5 stable branch. This maintenance release fixes a handful of issues which have been solved in the past few months, and could be backported to the 3.5 branch.

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Horizon Forbidden West writer claims credits snub in Nebula Awards nomination

Game Developer

The crediting snub for Horizon Forbidden West 's Nebula Awards nomination is part of a larger issue inside the game industry in regards to crediting.

Games 242
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Two decades later, the cross-media dream is a reality | Opinion

GamesIndustry.biz

On the face of it, there aren't too many points of comparison between The Last of Us and Hogwarts Legacy, beyond the fact that they're both very successful at the moment., The critically acclaimed HBO drama adaptation of The Last of Us has boosted sales of the games , while Hogwarts Legacy has become one of the fastest-selling games in years – but they are very different franchises with very different audiences.

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How To Test Smart Voice Assistant Technology?

Rocket Brush Studio

A complete walkthrough on voice assistant and how it can return relevant information by listening specific keywords. This covers purpose, types, characteristics, and how to test voice assistant software.

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The water technology behind Avatar: The Way of Water

Unity Blog

Learn more about the CGI technology created using Unity Wētā Tools to produce the water in Avatar: The Way of Water.

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How Potionomics turned price-haggling into a card game

Game Developer

Potionomics gets players to run a fantasy potion shop, setting up their sales with a haggling-based card game that'll have them talking up their concoctions.

Fantasy 247
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Industry registration now open for E3 2023

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Registration is now open for industry members who wish to attend when the long-running games event returns to Los Angeles in June. Games professionals can apply for their passes here , with IGDA members eligible to have their applications expedited – just provide your account information when you submit.

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Learn How To Get Data From API in Unreal Engine 5 by Building a Virtual Art Gallery

DameDev.tv

In today's post, I'd like to show you how to retrieve an image provided by The Art Institute of Chicago via its public API , how to create a texture from this image, and how to feed this texture to a material and render it on a plane accompanied by a floating text with title, name of the artist and some other details. To achieve that, we're going to write a custom C++ class derived from Actor , with UStaticMeshComponent and UTextRenderComponent both attached to a USceneComponent s

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AAA vets share advice on setting up a scalable DevOps toolchain

Unity Blog

Learn how Monster Closet Games maximizes efficiency with engine-agnostic DevOps solutions and automations, including Unity Version Control and Backtrace.

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Private Division impacted by layoffs at Take-Two Interactive

Game Developer

Take-Two's indie label Private Division has been hit by workplace cuts as part of the publisher's efforts to reduce costs across the company.

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Riot vets aiming to shake up multiplayer with new studio The Believer Company

GamesIndustry.biz

The Believer Company, a new studio founded by Riot Games veterans, has emerged from stealth today and announced it raised $55 million in Series A financing. The $55 million round was led by Andreesen Horowitz, with additional seed funding from Riot Games, Bitkraft Ventures, 1up Ventures, Dan Thompson's Cleveland Avenue, Michael D. Eisner's Tornante Company and other unnamed venture partners.

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