Complex text layouts progress report #3
Mircosoft Game Dev
DECEMBER 29, 2020
Introduction. This is the third part of my work on Complex Text Layouts for Godot 4.0. See godot-proposals#1180 , godot-proposals#1181 , godot-proposals#1182 , and godot-proposals#1183 on GitHub for detailed information on CTL proposals and feedback. See also the previous progress report for UI mirroring details and the first part for the TextServer API implementation details.
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