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It’s always hard to write your own about pages. I should have my mom do it, she always has nice things to say about me. I started making games because I loved to program and I loved to tell stories and the two seemed to intersected nicely. I wrote a program for the Commodore 64 (greatest computer ever made) called GraphicsBASIC that extended the rather boring built-in Basic that includes commands to gain access to the graphics and sound.
Sometimes it feels like Clayton Kauzlaric and I have a game-making addiction problem. We both have day jobs where we sit around all day long and make games for money, but then we go home and make games for free. If God didn't want us to make games he shouldn't have made it so much damn fun. Over the past few years we've made around ten iOS games in our spare time.
Sometimes it feels like Clayton Kauzlaric and I have a game-making addiction problem. We both have day jobs where we sit around all day long and make games for money, but then we go home and make games for free. If God didn’t want us to make games he shouldn’t have made it so much damn fun. Over the past few years we’ve made around ten iOS games in our spare time.
I watched The Color of Money last night. Two things struck me about the film: 1) Holy crap is Tom Cruise young and 2) I really wish Paul Newman wasn't dead. I'm embarrassed to say I didn't know Martin Scorsese directed it. He's one of my all-time favorite directors and I keep thinking I've seen every movie he's done, and then some movie pops up with his name on it.
I watched The Color of Money last night. Two things struck me about the film: 1) Holy crap is Tom Cruise young and 2) I really wish Paul Newman wasn't dead. I'm embarrassed to say I didn't know Martin Scorsese directed it. He's one of my all-time favorite directors and I keep thinking I've seen every movie he's done, and then some movie pops up with his name on it.
I watched The Color of Money last night. Two things struck me about the film: 1) Holy crap is Tom Cruise young and 2) I really wish Paul Newman wasn’t dead. I’m embarrassed to say I didn’t know Martin Scorsese directed it. He’s one of my all-time favorite directors and I keep thinking I’ve seen every movie he’s done, and then some movie pops up with his name on it.
Rock, Paper Shotgun Eurogamer The Verge Kotaku Giant Bomb International House of Mojo Ars Technica Joystiq (No, I didn't do all the programming, that was done by the much-better-than-I-am Double Fine programmers) PC World Pig Mag Destructoid Der Standard Inside Gaming Daily XBIGY Games GameZebo SEGA Portal Gamers Global Gaming Blend Inside Gaming Daily Let me know if I've missed any.
Rock, Paper Shotgun Eurogamer The Verge Kotaku Giant Bomb International House of Mojo Ars Technica Joystiq (No, I didn’t do all the programming, that was done by the much-better-than-I-am Double Fine programmers) PC World Pig Mag Destructoid Der Standard Inside Gaming Daily XBIGY Games GameZebo SEGA Portal Gamers Global Gaming Blend Inside Gaming Daily Let me know if I’ve missed any.
My father passed away in Feb 2012. He suffered a massive stroke a year and a half before and after a few months of optimism on our part, he started a slow and fateful decline, so his passing was not unexpected. This is how I will always remember my relationship with my dad. The two of us sitting around doing something nerdy involving computers or electronics.
My father passed away in Feb 2012. He suffered a massive stroke a year and a half before and after a few months of optimism on our part, he started a slow and fateful decline, so his passing was not unexpected. This is how I will always remember my relationship with my dad. The two of us sitting around doing something nerdy involving computers or electronics.
Well, I think it's "time" to "leak" some more concept "art" for the amazing game I've been working on at Double Fine for the past 9 months. After posting the previous concept art of The Scientist and The Mobster , I started reading all the adventure game forums and other gaming sites and I noticed a common reaction along the lines of "Hey Ron, those are great and all, but what we really want to know is if the game will have an old carnival ticket booth and a ceiling mounted laser cannon!".
Well, I think it’s “time” to “leak” some more concept “art” for the amazing game I’ve been working on at Double Fine for the past 9 months. After posting the previous concept art of The Scientist and The Mobster , I started reading all the adventure game forums and other gaming sites and I noticed a common reaction along the lines of “Hey Ron, those are great and all, but what we really want to know is if the game will have an old carnival ti
What makes an Adventure Game an Adventure Game? Is Limbo an Adventure Game or just a puzzle game? Some people called L.A. Noir an Adventure Game but it lacks some of the basic components of an Adventure Game. Or does it? Why do we call them Adventure Games? If you faithfully made Monkey Island into a movie, I doubt it would be called an Adventure Movie or even an Action/Adventure Movie.
What makes an Adventure Game an Adventure Game? Is Limbo an Adventure Game or just a puzzle game? Some people called L.A. Noir an Adventure Game but it lacks some of the basic components of an Adventure Game. Or does it? Why do we call them Adventure Games? If you faithfully made Monkey Island into a movie, I doubt it would be called an Adventure Movie or even an Action/Adventure Movie.
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