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SenAm Games is developing Al-Sirah, a game that educates young muslims about the Islam

PreMortem.Games

Founded in 2018 by CEO Senad Hrnjadovic, SenAm Games is an independent game development studio based in Munich, Germany. We have a solid track record of developing and releasing three games in the last seven years, including client work, Hrnjadovic says. And so, for Hrnjadovic, Al-Sirah is more than just a game.

Education 118
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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

When it comes to female game developers, it’s not only about the quality of their work but also about the environment they work in. This idea was at the heart of the discussion on the 2nd of December 2023 at the AGW panel titled: The Importance of an Entrepreneurial Mindset and Business Support for Female Game Developers.

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Why Gamification Makes Everything Else More Fun

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. For that reason, I’ve brought in Sean Fallon, Founder & CEO of Smunchy Games and User Experience (UX) Designer extraordinaire. That’s a complex question. In this particular case, gamification.

UX 130
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Passionate Resilience: The Rise of Pineapple on Pizza Studios with Kushal Sithlu

PreMortem.Games

However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to Game Design. In 2022, a life-threatening incident could have derailed his dreams, but his passion for expressing his creativity through game development fueled his recovery, leaving his physicians in awe.

Studios 129
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Choose Your Own Adventure: Self-Publish Board Games or Not?

Brand Game Development

To get the Start to Finish series going, I’ve spent some time discussing games, game development, and the amount of careful messaging that is needed to create and sell a great game. At this point, you may be beginning to have some healthy doubts about the benefits and drawbacks of self-publishing a game.

Games 130
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The Story of Battlebit Remastered with Max Fink (theliquidhorse)

Game Dev Unchained

This episode is sponsored by [link] ⁠ 56% off subscription 20% for one-time purchases with my code GAMEDEV20 Introducing a special guest Max Fink, one of the developers behind the steam sensation, Battle Bit Remastered. Community-Driven Game Development Max spoke candidly about their journey.

Indy 105
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

In my playtests, it felt like the best tactic is to try to trap the cop in the corner with your body while the AIs coordinate a big orgy that gives you a huge payout. Level 4 originally had two cops to make it more difficult to trap them, but in my playtests that turned out to be way too punishing and forced a forever stalemate.

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