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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

As I became educated enough to the point of being able to grasp the scope of an actual game, the WW2 theme design I wanted to do ran into some problems. I don’t want to share the specifics of the story now as that’s to be discovered when playing D&K, but the storyline works for a medieval fantasy setting.

Dev 145
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Although this is typically the only place where you can get a monthly peek into all the development that goes into Kristala—a 3D dark fantasy ARPG from female-lead Astral Clocktower Studios—things will soon be changing. Ready to see how things are going now in the fantasy world of Ailur? Let's dive in. Concept Art.

Dev 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. Luckily both engines offer asset stores that allow users to download free and paid props, shading, textures, and many more.