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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

I wanted to design consumer electronics and gadgets so I studied Industrial Design and Technology. I will sometimes sketch out what I’m thinking on paper if necessary, but will always try to use the lowest fidelity needed, then prototype it to find out if it is good/fun/useful.” “For

Dev 138
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FBX importer rewritten for Godot 3.2.4 and later

Mircosoft Game Dev

I've worked in games for a while now, building upon general software development experience from electronics and RF equipment. Ernest Lee for his continued support and information, along with helping me get to grips with Godot codebase and many many other things, including the first prototype for the importer :).

Mesh 52