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GameFromScratch.com Overload C++ GameEngine Today we are looking at Overload, a C++ powered open-source gameengine with a Lua scripting interface for game logic. Overload started life over 6 years ago as a graduate project and has since turned into a growing open-source gameengine.
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GameFromScratch.com Rust Powered Bevy GameEngine Release 0.15 Almost 5 months after the previous release the open-source Rust powered cross-platform 2D/3D data driven gameengine/framework Bevy just released Bevy 0.15. release in […] The post Rust Powered Bevy GameEngine Release 0.15
GameFromScratch.com s&dBox GameEngine by Facepunch Today we are checking out s&dBox, a new “gameengine” and spiritual successor to Gary’s Mod by Facepunch (who also created the hit game Rust).
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GameFromScratch.com The Mirror Stops Using the Godot GameEngine The Mirror, an open-source effort to create an open Roblox or Fortnite alternative that we first covered in 2022 has just announced a massive change. They are no longer going to be building on top of the free and open-source Godot gameengine.
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Hey everyone, It has been two years since I began rewriting my gameengine, and while development has been slow, it has been steady. In this post, I want to share the current status of the Untold Engine. What is the Untold Engine? One significant improvement in the new Untold Engine is its documentation.
GameFromScratch.com Dagor Engine vs Unreal Engine Today we are going to look at a direct performance/rendering comparison of the Dagor Engine vs Unreal Engine 5.
A list of awesome packages that you most certainly will need when developing your own gameengine. The post C++ Packages for a custom GameEngine appeared first on That One Game Dev. Make sure you check them out.
How to make your own gameengine (and why) by Tyler Glaiel Well worth a read. In my 35+ year career in games I’ve never used an off the shelf gameengine. It’s hard work and probably cost me more but I love making gameengines and writing compilers. I love the power and the freedom.
Unity gameengine is one of the gaming industry’s premier gameengines, used by development studios for everything from small-scale independent games to AAA titles. The post The Complete Guide to Unity GameEngine appeared first on Starloop Studios.
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GameFromScratch.com UPBGE Blender GameEngine 0.36 over 5 years ago the gameengine functionality was removed from Blender. Thankfully the UPBGE project has kept the gameengine alive with a special fork called UPBGE. the UPBGE project have … UPBGE Blender GameEngine 0.36
GameFromScratch.com ChatGPT in the Unity GameEngine ChatGPT from OpenAI is an amazing artificial intelligence chat bot from AI that has proven to be remarkably capable of coding. Today we are … ChatGPT in the Unity GameEngine Read More The post ChatGPT in the Unity GameEngine appeared first on GameFromScratch.com.
GameFromScratch.com The Ultimate Unreal Engine Sci-Fi Asset Bundle There is a new Humble Bundle of interest to game developers, The Ultimate Unreal Engine Sci-Fi Asset Bundle (even though it contains 20+ assets for Unity gameengine as well and could easily be exported to Godot, Blender or elsewhere, guides below).
As stated in my previous post , my goal is to improve the robustness of the Untold Engine by focusing on developing various games. I was thinking of a game to make, and I thought about how much my kids love car games. The Untold Engine has a function that allows for a camera to follow a model at a determined offset.
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GameFromScratch.com The Mirror Godot Powered Engine Goes Open Source The Mirror, a gameengine first announced the end of 2022 have just made a big announcement at GDC 2024.
GameFromScratch.com Using Asset Store Assets In Other Engines — Is It Legal? This is a question that comes up quite often in video comments, is it legal to use the assets from the asset store of one gameengine, in a different gameengine? appeared first on GameFromScratch.com.
GameFromScratch.com Godot GameEngine 4.2 Released The open source Godot gameengine just released Godot 4.2. release video we go hands-on with several of the new features including the revamped UI and Project … Godot GameEngine 4.2 Released Read More The post Godot GameEngine 4.2
Electronic Arts today announced a rebranding for Frostbite, its internal game development engine. Speaking with GamesIndustry.biz about the rebranding EA's Frostbite GM Tim Cowan addresses our question of why an internal gameengine needs a public-facing brand in the first place, much less one that gets periodically refreshed.
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Sign up for the GI Daily here to get the biggest news straight to your inbox UK video games trade association TIGA has said that Unity should reassess its proposed Runtime fees. Its new statement also urged the CMA to encourage more competition in the gameengine maker sector. Read more
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