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Overload C++ Game Engine

Game From Scratch

GameFromScratch.com Overload C++ Game Engine Today we are looking at Overload, a C++ powered open-source game engine with a Lua scripting interface for game logic. Overload started life over 6 years ago as a graduate project and has since turned into a growing open-source game engine.

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Defold Engine Adds C# Support

Game From Scratch

GameFromScratch.com Defold Engine Adds C# Support The nearly open-source free Defold game engine just released Defold 1.9.7 and the highlight feature of this release is C# support!

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ezEngine – The Easiest C++ Game Engine?

Game From Scratch

GameFromScratch.com ezEngine – The Easiest C++ Game Engine? ezEngine is an open-source cross-platform C++ based game engine with a focus on ease of use. It provides a full Unity-like editing environment as well as both a visual scripting interface as well as AngelScript support. appeared first on GameFromScratch.com.

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C++ Scripting in Godot with J.E.N.O.V.A

Game From Scratch

GameFromScratch.com C++ Scripting in Godot with J.E.N.O.V.A There is a new GDExtension for the Godot game engine called Projekt J.E.N.O.V.A (no This extension brings C++ scripting inside the Godot game engine, just as you currently can with GDScript or C#. no idea what the acronym is).

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Godot Script IDE Add-On

Game From Scratch

GameFromScratch.com Godot Script IDE Add-On Today we are looking at a free and open-source add-on for the Godot game engine called Script-IDE.

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Building a City Driving Game with the Untold Engine - Part I

Harold Serrano

As stated in my previous post , my goal is to improve the robustness of the Untold Engine by focusing on developing various games. I then wrote a simple script to export the control points into an array that the Untold Engine can use as waypoints. For example, the engine does not have any culling mechanism.

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2D Point and Click Engine Recommendations

Grumpy Gamer

I’m looking for some good recommendations on modern 2D point-and-click adventure game engines. These should be complete engines, not just advice to use Lua or Pascal (it’s making a comeback). I want to look at the whole engine, not just the scripting language. PC based is required. Mobile is a ok.