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What makes features make a RPG? e.g. character creation, choice making etc.

Ask a Game Dev

So here are the (rough) general guidelines: Does it involve shooting enemies or a first-person perspective? Skybox in first person? One person on the left fighting another on the right, with health bars up top? Does it involve playing a real-world sport of some kind? Sports game. RPG Is it online-only?

Retail 52
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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

“The first four years were almost absolute happiness. Solo dev Dr.Kucho fights for true video games: “People play guided tours now” Mario Malagrino , creator of the recently released game Crude , knows exactly why he is working solo. “My I enjoyed what I was doing very much. The last four years were hell.”

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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

The fact that you can tell who you’re up against because of how they fight, not how they look or what their name is. First person slasher genre Triternion was officially founded in 2017, but the roots go back as far as 2014 when two developers built the initial prototypes and explorations in the first person slasher genre.

Console 104
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Michael Blaker’s Retro Game Friday: Redneck Rampage

Game Industry News

Plot: The plot is pretty ridiculous, as it revolves around a pair of redneck brothers trying to retrieve their prized pig, Bessie, while fighting against an alien invasion. For those who like : First Person Shooters, Doom-clones, Rednecks, and Cursing. Music: The music was fun though with its psychobilly soundtrack.

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Step into the many fantastical worlds of Nightingale by Inflexion Games

PreMortem.Games

Transdimensional portals Nightingale is a first-person, PVE, open-world survival crafting game played solo or cooperatively online. “We have a fairly typical set-up: everyone has defined roles at the studio, and we work in defined teams, but company-wide we try to foster a highly collaborative environment.”

Balance 118
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The Basic Fundamentals of Game Design

Logic Simplified

Whether you're interested in designing platformers, first-person shooters , or role-playing games, these game design fundamentals are applicable to any genre. So, if you're designing a platformer, an open-world game, or a first-person shooter, effective level design is key to keeping your players engaged and invested in the game.

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Amazon GameLift achieves 100 million concurrently connected users per game

AWS Games

Instead of 15-minute, 100-player games, consider a head-to-head fighting title with three-minute game sessions, such as Mortal Kombat 1 , which uses Amazon GameLift. Instead of running 12 game sessions for each VM, we will run 50.