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Design review of Redfall by Arkane Studios Austin

Radiator Blog

I completed the main campaign in Redfall ( official site, Steam , also on Game Pass), a 4 player co-op open world shooter by Arkane Austin, who's mostly known for detailed single player story-filled action games. You're fighting not only the privatization of public health but also reckless climate engineering! But not really.

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The Basic Fundamentals of Game Design

Logic Simplified

Whether you're interested in designing platformers, first-person shooters , or role-playing games, these game design fundamentals are applicable to any genre. Game Mechanics Video game mechanics are the foundation of any game and dictate how players interact with the game world.

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The Forgotten City (2021) revisited

Radiator Blog

Since then, the mod makers have remade it into a UE4 standalone time loop first person RPG called. The final boss fight is a conversation, and the ultimate weapon is. Planescape Torment's final boss fight conversation works because the god stuff is a metaphor for the protagonist's personal arc -- the final boss isn't god!

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Best High Graphics Games for From Casual to Hardcore Gamers

Big Games

Players step into the boots of Arthur Morgan, a Van der Linde gang member, as they navigate a world on the brink of modernization. With stunning graphics, a vast open world, and a rich storyline, the game offers a blend of action, exploration, and moral choices.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

The most significant growth in revenue was seen in the following sub-genres: Open World Adventure is a newborn sub-genre that grew by 622% this year. Unlike with Sniper games, you could move and you were actually fighting other players. The overall IAP revenues reached nearly $15B, which is 16% more than in 2020.

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Step into the many fantastical worlds of Nightingale by Inflexion Games

PreMortem.Games

Transdimensional portals Nightingale is a first-person, PVE, open-world survival crafting game played solo or cooperatively online. “We have a fairly typical set-up: everyone has defined roles at the studio, and we work in defined teams, but company-wide we try to foster a highly collaborative environment.”

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