Remove Fighting Remove Rigging Remove Shaders
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An Era of Digital Humans: Pushing the Envelope of Photorealistic Digital Character Creation

Nvidia

From the early days of 3D games, Virtua Fighter was one of the first to show how 3D characters can fight together. To generate digital humans, teams must first make 3D models, textures, shaders, skeleton rig, and deformation of the skin so it follows the skeleton.

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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

In addition to being our first in-person convention in over two years, Play NYC was also the first time we've exhibited a version of Kristala that features our brand new player character and custom combats animations.plus a fast-paced, exciting mini-boss fight! link] Rigging / Animation. Here are some shots of Fede's WIP.

Dev 52