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The Basic Fundamentals of Game Design

Logic Simplified

Have you ever designed a game? If yes, then what game design fundamentals do you prioritize in your own designs? Game design is incredibly complex and fascinating, with countless nuances and techniques to master. In this article, we'll explore some key building blocks of game design fundamentals.

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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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Why Gamification Makes Everything Else More Fun

Brand Game Development

For that reason, I’ve brought in Sean Fallon, Founder & CEO of Smunchy Games and User Experience (UX) Designer extraordinaire. His background in UX has given him a keen sense of what motivates people to take action. Board Game Design Makes You Better at Business (Because of Gamification Principles).

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Everything you never wanted to know about burnout

GamesIndustry.biz

He was followed by Spry Fox lead game designer Alicia Fortier, Blizzard Entertainment lead content designer Osama Dorias, and The Outsiders lead UX designer Anna Brandberg sharing their own experiences with occupation burnout and what they've learned from the ordeal.

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5 Dominant UX Design Principles Which Are Here To Stay

Logic Simplified

The Origin of UX Design The origin of User Experience (UX) design can be traced back to the 1940s, when Human Factors Engineering, or Ergonomics, emerged. The idea was to apply user psychological and physiological principles in the engineering and design of products, processes, and systems.

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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

She is currently pursuing a master’s degree in Game Design and contributes to multiple interactive game projects. Passionate female developers Kathleen’s master’s thesis aims to shed light on the evolution of video games targeted towards girls. They created videos, and I could see them playing the game.

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Kyzrati’s Game Design Philosophy

Grid Sage Games

For one, gameplay features always take a back seat to UI/UX concerns. Disclaimer: This is just my personal approach and not suitable for all games or developers; all of these points were covered with more context and detail above. Gameplay features always take a back seat to UI/UX concerns.