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Facing off at the clown convention in Part of You

Game Developer

We spoke with Bernard Immole of Sometimes Y Games to discuss how the game’s face-altering puzzle elements affected character design and the work that goes into creating a game designed to make the player laugh.

Puzzle 263
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 257
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6 Reasons Escape Rooms Will Make You a Better Board Game Designer

Brand Game Development

Escape Rooms will make you a better board game designer. This is partly because Escape Rooms are everything that board games aspire to be – complex problem-solving games that appeal to a wide audience and provide a remarkable physical experience. Board games often run the risk of having themes that feel pasted-on.

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4 Lessons from Exit Games for Aspiring Board Game Designers

Brand Game Development

Certainly, board game designers can learn a lot from well-designed escape rooms. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. I’ve wanted to write about Exit Games for a while, but it’s tricky! The game is full of mysteries, riddles, and puzzles.

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Early Return to Monkey Island Puzzle Dependency Chart

Grumpy Gamer

** SPOILERS IF YOU HAVEN'T PLAYED THE GAME YET. Game design isn't a destination, it's a journey and this was one of the stops along the way. There are some fun puzzles in here but they all were cut for a reason, mostly pacing but sometimes because it wasn't as interesting as we thought.

Puzzle 98
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4 Lessons from Sagrada for Aspiring Board Game Designers

Brand Game Development

It is fundamentally a pretty simple game, but it has a lot of really endearing qualities. The dice are bright and pretty, as are the puzzle boards on which you build stained glass arrangements of dice. Yet adding an element of chance haphazardly can make the game feel like it’s playing you instead of the other way around.

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Building communication into the heart of a puzzle game

Unity Blog

Mairi Nolan, lead game designer at Eleven Puzzles, shares the importance of verbal interaction and how the team built communication into the studio’s latest release Unsolved Case.