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Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

They are both well aware of the irony of two engineers developing a parody engineering game, but that hasn’t stopped Cillín Farrell and Neil Mackenzie from devoting the majority of their spare time doing just that. With the game’s 100% physics-based building system, players can solve each mission in infinite ways.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Still, sometimes, some games require larger amounts of instances but less complex behaviors instead. This is needed for some types of game mechanics such as: Projectiles (bullet hell for example). Units in some types of strategy games with thousands of entitites roaming across a map. Sandbox style simulations.

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How to Begin Metaverse Game Development 

iXie gaming

Welcome to the world of the Metaverse, where virtual reality and gaming come together to create a new dimension of immersive experiences. As the world continues to shift towards digital innovation, Metaverse game development has become increasingly popular among game developers.

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Matt Marshall went solo to escape corporate culture and scored a hit with Dystopika

PreMortem.Games

It’s a no-goals, no-management sandbox that allows players to build dark cities that would make Deckard proud to hunt replicants in. Marshall created the game while drastically resetting his professional life. Just trying to get a sense of place and then figuring out what kind of mechanics and interactions grow from it.”

Sandbox 138
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Cracking the Game Growth Code: Lessons from SciPlay

Deconstructor of Fun

In this latest episode of the podcast, Mishka Katkoff sat down with Cameron Stewart, Group Vice President, US Game Development, at SciPlay, to uncover the keys to their continued success in the social casino space. Rethink everything you know about game development.

Code 52
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Managing your Game Studio on AWS part 2:

AWS Games

In part one of our series , we discussed the importance of management and governance of your AWS resources for Game Development Studios. Tagging is important to game development studios of any size because everyone needs to controls costs at some point. Written by Adam Hatfield, Pawan Matta and Daniel Whitehead.

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Things You Need to Know About Metaverse Gaming Platforms

iXie gaming

Many individuals believe that the Metaverse will be the next big thing in game development. Nearly all of the world’s major game publishers have grown primarily obsessed with an esoteric concept called the Metaverse. Some, on the other hand, don’t appear to understand its significance.