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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

With the annual Game Developer Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). Be sure to RSVP here if you plan to attend.

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Crack the case by chatting with GPT in Uncover the Smoking Gun by ReLU Games

PreMortem.Games

AI is increasingly being utilized in game development, not just for automation and cost reduction, but also as an innovative gameplay feature. Various games now incorporate versions of Chat GPT to enhance NPC interactions. One notable example is Uncover the Smoking Gun by South Korean studio ReLU Games.

AI 138
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Staying alive is all the victory you can hope for in The Forever Winter by Fun Dog Studios

PreMortem.Games

Or die trying The team at Fun Dog Studios developed a dynamic combat system that keeps NPC enemies constantly fighting each other. Incredibly painful Coming from a background of large teams building multi million dollar games, it’s been hard for Williams to break out of the mindset that that’s the only way to do game development. “It’s

Studios 166
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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

We need to draw in the many space engineers out there starving for the kind of space development they imagined when they chose their careers. Moonwards gives them a place to express those visions, but they will need help from game developers interested in providing the tools they need to do so in a game environment.

Build 52
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Launching Ghostbusters: Rise of the Ghost Lord – How nDreams scale tested with AWS Fargate

AWS Games

Jokingly reiterating the mantra that “a boring launch is a good launch,” the nDreams team worked in partnership with AWS to create a serverless test framework using AWS Fargate and make sure they reviewed every aspect of the game using the AWS Well-Architected Framework.

Engine 62
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Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer

Radiator Blog

Some games do all their cutscene scripting and even enemy AI in Yarn Spinner, because really, it's just a simple scripting language that does whatever you tell it to do. Nothing stops you from adding more commands, functions, markup tags, or new ways to process the script. // custom NPC AI script example? Alice: No comment.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

In video games, the role of a gameplay animator is slightly different because, along with breathing life and personality into characters and creatures, they must work in a way that makes the most of a game engine’s technology and maximizes the opportunities for gameplay and interactivity. What does a game programmer do?

Film 52