Dev snapshot: Godot 4.0 beta 7
Mircosoft Game Dev
DECEMBER 1, 2022
Physics: Fix physics/3d/run_on_separate_thread race condition in WorkerThreadPool ( GH-67680 ). Rendering: Vulkan: Improve logic for detecting and tracking extensions ( GH-68833 ). Rendering: OpenGL: Fix drawing of Mesh2D ( GH-69135 ). GDScript: Fix cyclic reference base being loaded but not valid (which is ok) ( GH-69259 ).
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