Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics
Nvidia
MARCH 14, 2024
As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. To manage this level of complexity, it becomes necessary to observe a decomposition of shader performance at the HLSL or GLSL source-code level.
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